<Tab name="Auto Heal" padding="6 6 6 6">
    <Box padding="12 6 6 6" width="content" height="content" name="Auto Heal">
        <List width="150">
            <AutoVariable width="fill" target="autoheal.enable" label="Enable Auto Heal"/>
            <AutoVariable width="fill" target="autoheal.silent" label="Silent"/>
            <AutoVariable width="fill" target="autoheal.steam-only" label="Heal Steamid Only"/>
            <AutoVariable width="fill" target="autoheal.steamid" label="SteamID"/>
            <AutoVariable width="fill" target="autoheal.uber.enable" label="Auto Uber"/>
            <AutoVariable width="fill" target="autoheal.uber.share" label="Share Uber"/>
            <AutoVariable width="fill" target="autoheal.uber.health-below-ratio" label="Ratio Trigger" min="0" max="100"/>
            <AutoVariable width="fill" target="autoheal.popvoice" label="Pop on Voicecommand"/>
            <AutoVariable width="fill" target="autoheal.friends-only" label="Only Heal Friends"/>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Health Priority" y="155">
        <List width="160">
            <AutoVariable width="fill" target="autoheal.priority-scout" label="Scout Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-soldier" label="Soldier Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-pyro" label="Pyro Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-demoman" label="Demoman Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-heavy" label="Heavy Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-engineer" label="Engineer Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-medic" label="Medic Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-sniper" label="Sniper Weight"/>
            <AutoVariable width="fill" target="autoheal.priority-spy" label="Spy Weight"/>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Auto Vaccinator" x="170">
        <List width="150">
            <AutoVariable width="fill" target="autoheal.vacc.enable" label="Enable Auto Vaccinator"/>
            <AutoVariable width="fill" target="autoheal.vacc.reset-timer" label="Reset Timer"/>
            <LabeledObject width="fill" label="Default Resist">
                <Select target="autoheal.vacc.default-resistance">
                    <Option name="Disable" value="0"/>
                    <Option name="Bullet" value="1"/>
                    <Option name="Blast" value="2"/>
                    <Option name="Fire" value="3"/>
                </Select>
            </LabeledObject>
        </List>
        <Box padding="12 6 6 6" name="Bullet" width="content" height="content" x="170">
            <List width="150">
                <LabeledObject width="fill" label="Sniper Pop">
                    <Select target="autoheal.vacc.bullet.sniper-pop">
                        <Option name="Never" value="0"/>
                        <Option name="Visible, zoom" value="1"/>
                        <Option name="Any zoomed" value="2"/>
                    </Select>
                </LabeledObject>
                <AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. Charges" min="0" max="4"/>
                <AutoVariable width="fill" target="autoheal.vacc.bullet.max-fov" label="Max Enemy FOV" min="0" max="180"/>
            </List>
        </Box>
        <Box padding="12 6 6 6" name="Blast" width="content" height="content" y="75">
            <List width="150">
                <AutoVariable width="fill" target="autoheal.vacc.blast.enable" label="Enable"/>
                <AutoVariable width="fill" target="autoheal.vacc.blast.crit-pop" label="Pop on Near Crit"/>
                <AutoVariable width="fill" target="autoheal.vacc.blast.danger-range" label="Danger Range" min="0" max="1000"/>
                <AutoVariable width="fill" target="autoheal.vacc.blast.pop-near-rocket-health" label="Rocket Health Pop" tooltip="Pop ubercharge if rocket is near and health is less than" min="0" max="450"/>
                <AutoVariable width="fill" target="autoheal.vacc.blast.min-charges" label="Min. Charges" min="0" max="4"/>
            </List>
        </Box>
        <Box padding="12 6 6 6" name="Fire" width="content" height="content" y="75" x="170">
            <List width="150">
                <AutoVariable width="fill" target="autoheal.vacc.fire.enable" label="Enable"/>
                <AutoVariable width="fill" target="autoheal.vacc.fire.prevent-afterburn" label="Prevent Afterburn"/>
                <AutoVariable width="fill" target="autoheal.vacc.fire.pyro-range" label="Danger Range"/>
                <AutoVariable width="fill" target="autoheal.vacc.fire.min-charges" label="Min. Charges" min="0" max="4"/>
                <LabeledObject width="fill" label="Pyro Pop">
                    <Select target="autoheal.vacc.fire.pyro-pop">
                        <Option name="Never" value="0"/>
                        <Option name="Near, flames" value="1"/>
                        <Option name="Near, any wep" value="2"/>
                    </Select>
                </LabeledObject>
            </List>
        </Box>
    </Box>
</Tab>
