/*
    AUTO-GENERATED HEADER - DO NOT MODIFY
    CONSTEXPR HEADER FOR hl2dm
*/

#ifndef hl2dm_CONSTEXPR_AUTOGEN_HPP
#define hl2dm_CONSTEXPR_AUTOGEN_HPP

namespace client_classes_constexpr
{

class hl2dm
{
public:
    static constexpr int CTETFParticleEffect                   = 0;
    static constexpr int CTETFExplosion                        = 0;
    static constexpr int CTETFBlood                            = 0;
    static constexpr int CTFTankBoss                           = 0;
    static constexpr int CTFBaseBoss                           = 0;
    static constexpr int CBossAlpha                            = 0;
    static constexpr int CZombie                               = 0;
    static constexpr int CMerasmusDancer                       = 0;
    static constexpr int CMerasmus                             = 0;
    static constexpr int CHeadlessHatman                       = 0;
    static constexpr int CEyeballBoss                          = 0;
    static constexpr int CTFWeaponSapper                       = 0;
    static constexpr int CTFWeaponBuilder                      = 0;
    static constexpr int C_TFWeaponBuilder                     = 0;
    static constexpr int CTFTeam                               = 0;
    static constexpr int CTFTauntProp                          = 0;
    static constexpr int CTFProjectile_Rocket                  = 0;
    static constexpr int CTFProjectile_Flare                   = 0;
    static constexpr int CTFProjectile_EnergyBall              = 0;
    static constexpr int CTFProjectile_GrapplingHook           = 0;
    static constexpr int CTFProjectile_HealingBolt             = 0;
    static constexpr int CTFProjectile_Arrow                   = 0;
    static constexpr int CTFPlayerResource                     = 0;
    static constexpr int CTFPlayer                             = 0;
    static constexpr int CTFRagdoll                            = 0;
    static constexpr int CTEPlayerAnimEvent                    = 0;
    static constexpr int CTFPasstimeLogic                      = 0;
    static constexpr int CPasstimeBall                         = 0;
    static constexpr int CTFObjectiveResource                  = 0;
    static constexpr int CTFGlow                               = 0;
    static constexpr int CTEFireBullets                        = 0;
    static constexpr int CTFBuffBanner                         = 0;
    static constexpr int CTFAmmoPack                           = 0;
    static constexpr int CObjectTeleporter                     = 0;
    static constexpr int CObjectSentrygun                      = 0;
    static constexpr int CTFProjectile_SentryRocket            = 0;
    static constexpr int CObjectSapper                         = 0;
    static constexpr int CObjectCartDispenser                  = 0;
    static constexpr int CObjectDispenser                      = 0;
    static constexpr int CMonsterResource                      = 0;
    static constexpr int CFuncRespawnRoomVisualizer            = 0;
    static constexpr int CFuncRespawnRoom                      = 0;
    static constexpr int CFuncPasstimeGoal                     = 0;
    static constexpr int CFuncForceField                       = 0;
    static constexpr int CCaptureZone                          = 0;
    static constexpr int CCurrencyPack                         = 0;
    static constexpr int CBaseObject                           = 0;
    static constexpr int CTFBotHintEngineerNest                = 0;
    static constexpr int CBotNPCMinion                         = 0;
    static constexpr int CBotNPC                               = 0;
    static constexpr int CRagdollPropAttached                  = 112;
    static constexpr int CRagdollProp                          = 111;
    static constexpr int NextBotCombatCharacter                = 0;
    static constexpr int CWaterBullet                          = 183;
    static constexpr int CFuncMonitor                          = 58;
    static constexpr int CWorld                                = 202;
    static constexpr int CWaterLODControl                      = 184;
    static constexpr int CVGuiScreen                           = 179;
    static constexpr int CPropJeep                             = 0;
    static constexpr int CPropVehicleChoreoGeneric             = 0;
    static constexpr int CTEWorldDecal                         = 178;
    static constexpr int CTESpriteSpray                        = 175;
    static constexpr int CTESprite                             = 174;
    static constexpr int CTESparks                             = 173;
    static constexpr int CTESmoke                              = 172;
    static constexpr int CTEShowLine                           = 170;
    static constexpr int CTEProjectedDecal                     = 168;
    static constexpr int CTEPlayerDecal                        = 167;
    static constexpr int CTEPhysicsProp                        = 166;
    static constexpr int CTEParticleSystem                     = 165;
    static constexpr int CTEMuzzleFlash                        = 164;
    static constexpr int CTELargeFunnel                        = 162;
    static constexpr int CTEKillPlayerAttachments              = 161;
    static constexpr int CTEImpact                             = 160;
    static constexpr int CTEGlowSprite                         = 158;
    static constexpr int CTEShatterSurface                     = 169;
    static constexpr int CTEFootprintDecal                     = 156;
    static constexpr int CTEFizz                               = 155;
    static constexpr int CTEExplosion                          = 154;
    static constexpr int CTEEnergySplash                       = 153;
    static constexpr int CTEEffectDispatch                     = 152;
    static constexpr int CTEDynamicLight                       = 151;
    static constexpr int CTEDecal                              = 149;
    static constexpr int CTEClientProjectile                   = 147;
    static constexpr int CTEBubbleTrail                        = 146;
    static constexpr int CTEBubbles                            = 145;
    static constexpr int CTEBSPDecal                           = 144;
    static constexpr int CTEBreakModel                         = 143;
    static constexpr int CTEBloodStream                        = 142;
    static constexpr int CTEBloodSprite                        = 141;
    static constexpr int CTEBeamSpline                         = 140;
    static constexpr int CTEBeamRingPoint                      = 139;
    static constexpr int CTEBeamRing                           = 138;
    static constexpr int CTEBeamPoints                         = 137;
    static constexpr int CTEBeamLaser                          = 136;
    static constexpr int CTEBeamFollow                         = 135;
    static constexpr int CTEBeamEnts                           = 134;
    static constexpr int CTEBeamEntPoint                       = 133;
    static constexpr int CTEBaseBeam                           = 132;
    static constexpr int CTEArmorRicochet                      = 131;
    static constexpr int CTEMetalSparks                        = 163;
    static constexpr int CTest_ProxyToggle_Networkable         = 176;
    static constexpr int CTestTraceline                        = 177;
    static constexpr int CTesla                                = 171;
    static constexpr int CTeamTrainWatcher                     = 129;
    static constexpr int CBaseTeamObjectiveResource            = 20;
    static constexpr int CTeam                                 = 126;
    static constexpr int CSun                                  = 125;
    static constexpr int CSteamJet                             = 124;
    static constexpr int CParticlePerformanceMonitor           = 91;
    static constexpr int CSpotlightEnd                         = 120;
    static constexpr int DustTrail                             = 203;
    static constexpr int CFireTrail                            = 49;
    static constexpr int SporeTrail                            = 209;
    static constexpr int SporeExplosion                        = 208;
    static constexpr int RocketTrail                           = 206;
    static constexpr int SmokeTrail                            = 207;
    static constexpr int CSmokeStack                           = 119;
    static constexpr int CSlideshowDisplay                     = 118;
    static constexpr int CShadowControl                        = 117;
    static constexpr int CSceneEntity                          = 115;
    static constexpr int CRopeKeyframe                         = 113;
    static constexpr int CRagdollManager                       = 110;
    static constexpr int CPropVehicleDriveable                 = 108;
    static constexpr int CPhysicsPropMultiplayer               = 96;
    static constexpr int CPhysBoxMultiplayer                   = 94;
    static constexpr int CBasePropDoor                         = 19;
    static constexpr int CDynamicProp                          = 33;
    static constexpr int CPointCommentaryNode                  = 101;
    static constexpr int CPointCamera                          = 100;
    static constexpr int CPlayerResource                       = 99;
    static constexpr int CPlasma                               = 98;
    static constexpr int CPhysMagnet                           = 97;
    static constexpr int CPhysicsProp                          = 95;
    static constexpr int CPhysBox                              = 93;
    static constexpr int CParticleSystem                       = 92;
    static constexpr int ParticleSmokeGrenade                  = 205;
    static constexpr int CParticleFire                         = 90;
    static constexpr int MovieExplosion                        = 204;
    static constexpr int CMaterialModifyControl                = 80;
    static constexpr int CLightGlow                            = 79;
    static constexpr int CInfoOverlayAccessor                  = 76;
    static constexpr int CTEGaussExplosion                     = 157;
    static constexpr int CFuncTrackTrain                       = 63;
    static constexpr int CFuncSmokeVolume                      = 62;
    static constexpr int CFuncRotating                         = 61;
    static constexpr int CFuncReflectiveGlass                  = 60;
    static constexpr int CFuncOccluder                         = 59;
    static constexpr int CFunc_LOD                             = 54;
    static constexpr int CTEDust                               = 150;
    static constexpr int CFunc_Dust                            = 53;
    static constexpr int CFuncConveyor                         = 56;
    static constexpr int CBreakableSurface                     = 26;
    static constexpr int CFuncAreaPortalWindow                 = 55;
    static constexpr int CFish                                 = 50;
    static constexpr int CEntityFlame                          = 36;
    static constexpr int CFireSmoke                            = 48;
    static constexpr int CEnvTonemapController                 = 46;
    static constexpr int CEnvScreenEffect                      = 43;
    static constexpr int CEnvScreenOverlay                     = 44;
    static constexpr int CEnvProjectedTexture                  = 41;
    static constexpr int CEnvParticleScript                    = 40;
    static constexpr int CFogController                        = 52;
    static constexpr int CEntityParticleTrail                  = 37;
    static constexpr int CEntityDissolve                       = 35;
    static constexpr int CEnvQuadraticBeam                     = 42;
    static constexpr int CEmbers                               = 34;
    static constexpr int CEnvWind                              = 47;
    static constexpr int CPrecipitation                        = 103;
    static constexpr int CDynamicLight                         = 32;
    static constexpr int CColorCorrectionVolume                = 29;
    static constexpr int CColorCorrection                      = 28;
    static constexpr int CBreakableProp                        = 25;
    static constexpr int CBaseTempEntity                       = 21;
    static constexpr int CBasePlayer                           = 17;
    static constexpr int CBaseFlex                             = 9;
    static constexpr int CBaseEntity                           = 8;
    static constexpr int CBaseDoor                             = 7;
    static constexpr int CBaseCombatCharacter                  = 5;
    static constexpr int CBaseAnimatingOverlay                 = 4;
    static constexpr int CBoneFollower                         = 24;
    static constexpr int CBaseAnimating                        = 3;
    static constexpr int CInfoLightingRelative                 = 75;
    static constexpr int CAI_BaseNPC                           = 1;
    static constexpr int CWeaponIFMSteadyCam                   = 0;
    static constexpr int CWeaponIFMBaseCamera                  = 0;
    static constexpr int CWeaponIFMBase                        = 0;
    static constexpr int CTFWearableLevelableItem              = 0;
    static constexpr int CTFWearableDemoShield                 = 0;
    static constexpr int CTFWearableRobotArm                   = 0;
    static constexpr int CTFRobotArm                           = 0;
    static constexpr int CTFWrench                             = 0;
    static constexpr int CTFProjectile_ThrowableBreadMonster   = 0;
    static constexpr int CTFProjectile_ThrowableBrick          = 0;
    static constexpr int CTFProjectile_ThrowableRepel          = 0;
    static constexpr int CTFProjectile_Throwable               = 0;
    static constexpr int CTFThrowable                          = 0;
    static constexpr int CTFSyringeGun                         = 0;
    static constexpr int CTFKatana                             = 0;
    static constexpr int CTFSword                              = 0;
    static constexpr int CSniperDot                            = 0;
    static constexpr int CTFSniperRifleClassic                 = 0;
    static constexpr int CTFSniperRifleDecap                   = 0;
    static constexpr int CTFSniperRifle                        = 0;
    static constexpr int CTFChargedSMG                         = 0;
    static constexpr int CTFSMG                                = 0;
    static constexpr int CTFShovel                             = 0;
    static constexpr int CTFShotgunBuildingRescue              = 0;
    static constexpr int CTFPEPBrawlerBlaster                  = 0;
    static constexpr int CTFSodaPopper                         = 0;
    static constexpr int CTFShotgun_Revenge                    = 0;
    static constexpr int CTFScatterGun                         = 0;
    static constexpr int CTFShotgun_Pyro                       = 0;
    static constexpr int CTFShotgun_HWG                        = 0;
    static constexpr int CTFShotgun_Soldier                    = 0;
    static constexpr int CTFShotgun                            = 0;
    static constexpr int CTFCrossbow                           = 0;
    static constexpr int CTFRocketLauncher_Mortar              = 0;
    static constexpr int CTFRocketLauncher_AirStrike           = 0;
    static constexpr int CTFRocketLauncher_DirectHit           = 0;
    static constexpr int CTFRocketLauncher                     = 0;
    static constexpr int CTFRevolver                           = 0;
    static constexpr int CTFDRGPomson                          = 0;
    static constexpr int CTFRaygun                             = 0;
    static constexpr int CTFPistol_ScoutSecondary              = 0;
    static constexpr int CTFPistol_ScoutPrimary                = 0;
    static constexpr int CTFPistol_Scout                       = 0;
    static constexpr int CTFPistol                             = 0;
    static constexpr int CTFPipebombLauncher                   = 0;
    static constexpr int CTFWeaponPDA_Spy                      = 0;
    static constexpr int CTFWeaponPDA_Engineer_Destroy         = 0;
    static constexpr int CTFWeaponPDA_Engineer_Build           = 0;
    static constexpr int CTFWeaponPDAExpansion_Teleporter      = 0;
    static constexpr int CTFWeaponPDAExpansion_Dispenser       = 0;
    static constexpr int CTFWeaponPDA                          = 0;
    static constexpr int CPasstimeGun                          = 0;
    static constexpr int CTFParticleCannon                     = 0;
    static constexpr int CTFParachute_Secondary                = 0;
    static constexpr int CTFParachute_Primary                  = 0;
    static constexpr int CTFParachute                          = 0;
    static constexpr int CTFMinigun                            = 0;
    static constexpr int CTFMedigunShield                      = 0;
    static constexpr int CWeaponMedigun                        = 0;
    static constexpr int CTFMechanicalArm                      = 0;
    static constexpr int CTFLunchBox_Drink                     = 0;
    static constexpr int CTFLunchBox                           = 0;
    static constexpr int CLaserDot                             = 78;
    static constexpr int CTFLaserPointer                       = 0;
    static constexpr int CTFKnife                              = 0;
    static constexpr int CTFProjectile_Cleaver                 = 0;
    static constexpr int CTFProjectile_JarMilk                 = 0;
    static constexpr int CTFProjectile_Jar                     = 0;
    static constexpr int CTFCleaver                            = 0;
    static constexpr int CTFJarMilk                            = 0;
    static constexpr int CTFJar                                = 0;
    static constexpr int CTFWeaponInvis                        = 0;
    static constexpr int CTFGrenadePipebombProjectile          = 0;
    static constexpr int CTFCannon                             = 0;
    static constexpr int CTFGrenadeLauncher                    = 0;
    static constexpr int CTFGrapplingHook                      = 0;
    static constexpr int CTFFlareGun_Revenge                   = 0;
    static constexpr int CTFFlareGun                           = 0;
    static constexpr int CTFFlameRocket                        = 0;
    static constexpr int CTFFlameThrower                       = 0;
    static constexpr int CTFFists                              = 0;
    static constexpr int CTFFireAxe                            = 0;
    static constexpr int CTFCompoundBow                        = 0;
    static constexpr int CTFClub                               = 0;
    static constexpr int CTFBuffItem                           = 0;
    static constexpr int CTFStickBomb                          = 0;
    static constexpr int CTFBottle                             = 0;
    static constexpr int CTFBonesaw                            = 0;
    static constexpr int CTFBall_Ornament                      = 0;
    static constexpr int CTFStunBall                           = 0;
    static constexpr int CTFBat_Giftwrap                       = 0;
    static constexpr int CTFBat_Wood                           = 0;
    static constexpr int CTFBat_Fish                           = 0;
    static constexpr int CTFBat                                = 0;
    static constexpr int CTFBaseRocket                         = 0;
    static constexpr int CTFWeaponBaseMerasmusGrenade          = 0;
    static constexpr int CTFWeaponBaseMelee                    = 0;
    static constexpr int CTFWeaponBaseGun                      = 0;
    static constexpr int CTFWeaponBaseGrenadeProj              = 0;
    static constexpr int CTFWeaponBase                         = 0;
    static constexpr int CTFViewModel                          = 0;
    static constexpr int CRobotDispenser                       = 0;
    static constexpr int CTFRobotDestruction_Robot             = 0;
    static constexpr int CTFReviveMarker                       = 0;
    static constexpr int CTFPumpkinBomb                        = 0;
    static constexpr int CTFProjectile_EnergyRing              = 0;
    static constexpr int CTFBaseProjectile                     = 0;
    static constexpr int CBaseObjectUpgrade                    = 0;
    static constexpr int CMannVsMachineStats                   = 0;
    static constexpr int CTFRobotDestructionLogic              = 0;
    static constexpr int CTFRobotDestruction_RobotGroup        = 0;
    static constexpr int CTFRobotDestruction_RobotSpawn        = 0;
    static constexpr int CTFPlayerDestructionLogic             = 0;
    static constexpr int CPlayerDestructionDispenser           = 0;
    static constexpr int CTFMinigameLogic                      = 0;
    static constexpr int CTFHalloweenMinigame_FallingPlatforms = 0;
    static constexpr int CTFHalloweenMinigame                  = 0;
    static constexpr int CTFMiniGame                           = 0;
    static constexpr int CTFWearableVM                         = 0;
    static constexpr int CTFWearable                           = 0;
    static constexpr int CTFPowerupBottle                      = 0;
    static constexpr int CTFItem                               = 0;
    static constexpr int CHalloweenSoulPack                    = 0;
    static constexpr int CTFGenericBomb                        = 0;
    static constexpr int CBonusRoundLogic                      = 0;
    static constexpr int CTFGameRulesProxy                     = 0;
    static constexpr int CTFDroppedWeapon                      = 0;
    static constexpr int CTFProjectile_SpellKartBats           = 0;
    static constexpr int CTFProjectile_SpellKartOrb            = 0;
    static constexpr int CTFHellZap                            = 0;
    static constexpr int CTFProjectile_SpellLightningOrb       = 0;
    static constexpr int CTFProjectile_SpellTransposeTeleport  = 0;
    static constexpr int CTFProjectile_SpellMeteorShower       = 0;
    static constexpr int CTFProjectile_SpellSpawnBoss          = 0;
    static constexpr int CTFProjectile_SpellMirv               = 0;
    static constexpr int CTFProjectile_SpellPumpkin            = 0;
    static constexpr int CTFProjectile_SpellSpawnHorde         = 0;
    static constexpr int CTFProjectile_SpellSpawnZombie        = 0;
    static constexpr int CTFProjectile_SpellBats               = 0;
    static constexpr int CTFProjectile_SpellFireball           = 0;
    static constexpr int CTFSpellBook                          = 0;
    static constexpr int CHightower_TeleportVortex             = 0;
    static constexpr int CTeleportVortex                       = 0;
    static constexpr int CHalloweenGiftPickup                  = 0;
    static constexpr int CBonusDuckPickup                      = 0;
    static constexpr int CHalloweenPickup                      = 0;
    static constexpr int CCaptureFlagReturnIcon                = 0;
    static constexpr int CCaptureFlag                          = 0;
    static constexpr int CBonusPack                            = 0;
    static constexpr int CHandleTest                           = 66;
    static constexpr int CTeamRoundTimer                       = 128;
    static constexpr int CTeamplayRoundBasedRulesProxy         = 127;
    static constexpr int CSpriteTrail                          = 123;
    static constexpr int CSpriteOriented                       = 122;
    static constexpr int CSprite                               = 121;
    static constexpr int CPoseController                       = 102;
    static constexpr int CGameRulesProxy                       = 64;
    static constexpr int CInfoLadderDismount                   = 74;
    static constexpr int CFuncLadder                           = 57;
    static constexpr int CEnvDetailController                  = 38;
    static constexpr int CTFWearableItem                       = 0;
    static constexpr int CEconWearable                         = 0;
    static constexpr int CBaseAttributableItem                 = 0;
    static constexpr int CEconEntity                           = 0;
    static constexpr int CBeam                                 = 23;
    static constexpr int CBaseViewModel                        = 22;
    static constexpr int CBaseProjectile                       = 18;
    static constexpr int CBaseParticleEntity                   = 16;
    static constexpr int CBaseGrenade                          = 10;
    static constexpr int CBaseCombatWeapon                     = 6;
    static constexpr int CVoteController                       = 182;
    static constexpr int CTEHL2MPFireBullets                   = 159;
    static constexpr int CHL2MPRagdoll                         = 71;
    static constexpr int CHL2MP_Player                         = 68;
    static constexpr int CWeaponCitizenSuitcase                = 0;
    static constexpr int CWeaponCitizenPackage                 = 0;
    static constexpr int CWeaponAlyxGun                        = 0;
    static constexpr int CWeaponCubemap                        = 192;
    static constexpr int CWeaponGaussGun                       = 0;
    static constexpr int CWeaponAnnabelle                      = 187;
    static constexpr int CFlaregun                             = 0;
    static constexpr int CWeaponBugBait                        = 189;
    static constexpr int CWeaponBinoculars                     = 0;
    static constexpr int CWeaponCycler                         = 193;
    static constexpr int CCrossbowBolt                         = 31;
    static constexpr int CPropVehiclePrisonerPod               = 109;
    static constexpr int CPropCrane                            = 107;
    static constexpr int CPropCannon                           = 0;
    static constexpr int CPropAirboat                          = 105;
    static constexpr int CFlare                                = 51;
    static constexpr int CTEConcussiveExplosion                = 148;
    static constexpr int CNPC_Strider                          = 88;
    static constexpr int CScriptIntro                          = 116;
    static constexpr int CRotorWashEmitter                     = 114;
    static constexpr int CPropCombineBall                      = 106;
    static constexpr int CPlasmaBeamNode                       = 0;
    static constexpr int CNPC_RollerMine                       = 87;
    static constexpr int CNPC_Manhack                          = 86;
    static constexpr int CNPC_CombineGunship                   = 85;
    static constexpr int CNPC_AntlionGuard                     = 82;
    static constexpr int CInfoTeleporterCountdown              = 77;
    static constexpr int CMortarShell                          = 81;
    static constexpr int CEnvStarfield                         = 45;
    static constexpr int CEnvHeadcrabCanister                  = 39;
    static constexpr int CAlyxEmpEffect                        = 2;
    static constexpr int CCorpse                               = 30;
    static constexpr int CCitadelEnergyCore                    = 27;
    static constexpr int CHL2_Player                           = 67;
    static constexpr int CBaseHLBludgeonWeapon                 = 14;
    static constexpr int CHLSelectFireMachineGun               = 73;
    static constexpr int CHLMachineGun                         = 72;
    static constexpr int CBaseHelicopter                       = 11;
    static constexpr int CNPC_Barney                           = 84;
    static constexpr int CNPC_Barnacle                         = 83;
    static constexpr int AR2Explosion                          = 0;
    static constexpr int CTEAntlionDust                        = 130;
    static constexpr int CVortigauntEffectDispel               = 181;
    static constexpr int CVortigauntChargeToken                = 180;
    static constexpr int CNPC_Vortigaunt                       = 89;
    static constexpr int CPredictedViewModel                   = 104;
    static constexpr int CWeaponStunStick                      = 201;
    static constexpr int CWeaponSMG1                           = 200;
    static constexpr int CWeapon_SLAM                          = 186;
    static constexpr int CWeaponShotgun                        = 199;
    static constexpr int CWeaponRPG                            = 198;
    static constexpr int CWeaponPistol                         = 197;
    static constexpr int CWeaponPhysCannon                     = 196;
    static constexpr int CHL2MPMachineGun                      = 70;
    static constexpr int CBaseHL2MPCombatWeapon                = 13;
    static constexpr int CBaseHL2MPBludgeonWeapon              = 12;
    static constexpr int CWeaponHL2MPBase                      = 195;
    static constexpr int CWeaponFrag                           = 194;
    static constexpr int CWeaponCrowbar                        = 191;
    static constexpr int CWeaponCrossbow                       = 190;
    static constexpr int CWeaponAR2                            = 188;
    static constexpr int CWeapon357                            = 185;
    static constexpr int CHL2MPGameRulesProxy                  = 69;
    static constexpr int CHalfLife2Proxy                       = 65;
    static constexpr int CBaseHLCombatWeapon                   = 15;
    static constexpr int CTFVehicle                            = 0;
    static constexpr int CTFBaseDMPowerup                      = 0;
    static constexpr int CWeaponSpawner                        = 0;
    static constexpr int CTFUmbrella                           = 0;
    static constexpr int CTFTranq                              = 0;
    static constexpr int CTFSMG_Primary                        = 0;
    static constexpr int CTFRevolver_Secondary                 = 0;
    static constexpr int CTFNailgun                            = 0;
    static constexpr int CTFHunterRifle                        = 0;
    static constexpr int CTFHeavyArtillery                     = 0;
    static constexpr int CTFHammerfists                        = 0;
    static constexpr int CTFCrowbar                            = 0;
    static constexpr int CTFChainsaw                           = 0;
    static constexpr int CTEPlantBomb                          = 0;
    static constexpr int CTERadioIcon                          = 0;
    static constexpr int CPlantedC4                            = 0;
    static constexpr int CCSTeam                               = 0;
    static constexpr int CCSPlayerResource                     = 0;
    static constexpr int CCSPlayer                             = 0;
    static constexpr int CCSRagdoll                            = 0;
    static constexpr int CHostage                              = 0;
    static constexpr int CWeaponXM1014                         = 0;
    static constexpr int CWeaponUSP                            = 0;
    static constexpr int CWeaponUMP45                          = 0;
    static constexpr int CWeaponTMP                            = 0;
    static constexpr int CSmokeGrenade                         = 0;
    static constexpr int CWeaponSG552                          = 0;
    static constexpr int CWeaponSG550                          = 0;
    static constexpr int CWeaponScout                          = 0;
    static constexpr int CWeaponP90                            = 0;
    static constexpr int CWeaponP228                           = 0;
    static constexpr int CWeaponMP5Navy                        = 0;
    static constexpr int CWeaponMAC10                          = 0;
    static constexpr int CWeaponM4A1                           = 0;
    static constexpr int CWeaponM3                             = 0;
    static constexpr int CWeaponM249                           = 0;
    static constexpr int CKnife                                = 0;
    static constexpr int CHEGrenade                            = 0;
    static constexpr int CWeaponGlock                          = 0;
    static constexpr int CWeaponGalil                          = 0;
    static constexpr int CWeaponG3SG1                          = 0;
    static constexpr int CFlashbang                            = 0;
    static constexpr int CWeaponFiveSeven                      = 0;
    static constexpr int CWeaponFamas                          = 0;
    static constexpr int CWeaponElite                          = 0;
    static constexpr int CDEagle                               = 0;
    static constexpr int CWeaponCSBaseGun                      = 0;
    static constexpr int CWeaponCSBase                         = 0;
    static constexpr int CC4                                   = 0;
    static constexpr int CBaseCSGrenade                        = 0;
    static constexpr int CWeaponAWP                            = 0;
    static constexpr int CWeaponAug                            = 0;
    static constexpr int CAK47                                 = 0;
    static constexpr int CFootstepControl                      = 0;
    static constexpr int CCSGameRulesProxy                     = 0;
    static constexpr int CBaseCSGrenadeProjectile              = 0;
};
} // namespace client_classes_constexpr

#endif /* hl2dm_CONSTEXPR_AUTOGEN_HPP */