<Tab name="Aimbot" padding="6 6 6 6">
    <Box padding="12 6 6 6" width="content" height="content" name="Aimbot">
        <List width="150">
            <AutoVariable width="fill" target="aimbot.enable" label="Enable Aimbot"/>
            <AutoVariable width="fill" target="aimbot.aimkey.button" label="Aim Key" tooltip="Key which needs to be pressed to activate the action below."/>
            <LabeledObject width="fill" label="Aim Key Mode" tooltip="Controls what the aimkey does.">
                <Select target="aimbot.aimkey.mode">
                    <Option name="Disable" value="0"/>
                    <Option name="Pressed" value="1"/>
                    <Option name="Not Pressed" value="2"/>
                    <Option name="Toggle" value="3"/>
                </Select>
            </LabeledObject>
            <AutoVariable width="fill" target="aimbot.silent" label="Silent" tooltip="Stops your crosshair from moving on your screen."/>
            <AutoVariable width="fill" target="aimbot.slow" label="Slow Aimbot" min="0" max="30"/>
            <AutoVariable width="fill" target="aimbot.fov" label="FOV" tooltip="Restricts the Aimbot to a certain FOV from the crosshair."/>
            <AutoVariable width="fill" target="aimbot.fov-circle.enable" label="FOV Circle" tooltip="Shows the Aimbot's FOV."/>
            <AutoVariable width="fill" target="aimbot.fov-circle.opacity" label="FOV Opacity" min="0" max="1" step="0.05" tooltip="Controls the FOV circle's opacity."/>
            <AutoVariable width="fill" target="aimbot.can-shoot-only" label="Only Shoot When Able"/>
            <AutoVariable width="fill" target="aimbot.miss-chance" label="Miss Chance" tooltip="% chance the aimbot will miss on purpose."/>
            <AutoVariable width="fill" target="aimbot.extrapolate" label="Extrapolate"/>
            <AutoVariable width="fill" target="aimbot.zoomed-only" label="Zoomed Only" tooltip="If applicable, the aimbot will only shoot if you are scoped in."/>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Autoshoot" x="340">
        <List width="150">
            <AutoVariable width="fill" target="aimbot.autoshoot" label="Enable Autoshoot"/>
            <AutoVariable width="fill" target="aimbot.wait-for-charge" label="Wait for Charge" tooltip="Hold fire until a single shot is enough to kill the target."/>
            <AutoVariable width="fill" target="aimbot.autoshoot-disguised" label="Autoshoot Disguised" tooltip="Allow autoshoot while disguised"/>
            <AutoVariable width="fill" target="aimbot.auto.spin-up" label="Auto Spin-up" tooltip="Spin up the minigun automatically if an enemy is found."/>
            <AutoVariable width="fill" target="aimbot.auto.tapfire" label="Tapfire Minigun"/>
            <AutoVariable width="fill" target="aimbot.auto.zoom" label="Auto Zoom"/>
            <AutoVariable width="fill" target="aimbot.auto.unzoom" label="Auto Unzoom"/>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Target Selection" x="170">
        <List width="150">
            <LabeledObject width="fill" label="Priority Mode">
                <Select target="aimbot.priority-mode">
                    <Option name="Smart" value="0"/>
                    <Option name="FOV" value="1"/>
                    <Option name="Distance (Closest)" value="2"/>
                    <Option name="Distance (Highest)" value="4"/>
                    <Option name="Health (Lowest)" value="3"/>
                    <Option name="Health (Highest)" value="5"/>
                </Select>
            </LabeledObject>
            <LabeledObject width="fill" label="Target Team">
                <Select target="aimbot.target.teammates">
                    <Option name="Enemies" value="0"/>
                    <Option name="Teammates" value="1"/>
                    <Option name="All" value="2"/>
                </Select>
            </LabeledObject>
            <LabeledObject width="fill" label="Hitbox Mode">
                <Select target="aimbot.hitbox-mode">
                    <Option name="Auto" value="0"/>
                    <Option name="Auto closest" value="1"/>
                    <Option name="Static" value="2"/>
                </Select>
            </LabeledObject>
            <LabeledObject width="fill" label="Hitbox">
                <Select target="aimbot.hitbox">
                    <Option name="Head" value="0"/>
                    <Option name="Pelvis" value="1"/>
                    <Option name="Spine 0" value="2"/>
                    <Option name="Spine 1" value="3"/>
                    <Option name="Spine 2" value="4"/>
                    <Option name="Spine 3" value="5"/>
                    <Option name="Upper left arm" value="6"/>
                    <Option name="Lower left arm" value="7"/>
                    <Option name="Left hand" value="8"/>
                    <Option name="Upper right arm" value="9"/>
                    <Option name="Lower right arm" value="10"/>
                    <Option name="Right hand" value="11"/>
                    <Option name="Left hip" value="12"/>
                    <Option name="Left knee" value="13"/>
                    <Option name="Left Foot" value="14"/>
                    <Option name="Right Hip" value="15"/>
                    <Option name="Right Knee" value="16"/>
                    <Option name="Right Foot" value="17"/>
                </Select>
            </LabeledObject>
            <AutoVariable width="fill" target="aimbot.target.max-range" label="Max Range"/>
            <AutoVariable width="fill" target="aimbot.multipoint" label="Multipoint"/>
            <AutoVariable width="fill" target="aimbot.lock-target" label="Lock Target" tooltip="Lock onto a target until they die or leave your fov."/>
            <AutoVariable width="fill" target="aimbot.target.ignore-non-rage" label="Rage Only"/>
            <AutoVariable width="fill" target="aimbot.target.stickybomb" label="Aim at Stickybombs"/>
            <AutoVariable width="fill" target="aimbot.target.sentry" label="Aim at Sentry Guns"/>
            <AutoVariable width="fill" target="aimbot.target.other-buildings" label="Aim at Other Buildings"/>
            <AutoVariable width="fill" target="aimbot.target.ignore-cloaked-spies" label="Ignore Cloaked Spies"/>
            <AutoVariable width="fill" target="aimbot.target.ignore-vaccinator" label="Ignore Vaccinator Uber"/>
            <AutoVariable width="fill" target="aimbot.target.ignore-deadringer" label="Ignore Dead Ringer Spies"/>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Projectile Aimbot" y="210">
        <List width="150">
            <AutoVariable width="fill" target="aimbot.no-spread" label="No Spread" tooltip="Projectiles won't have any spread. Independant of aimbot."/>
            <AutoVariable width="fill" target="aimbot.projectile.enable" label="Enable Projectile Aimbot"/>
            <AutoVariable width="fill" target="aimbot.projectile.gravity" label="Gravity Override"/>
            <AutoVariable width="fill" target="aimbot.projectile.speed" label="Velocity Override"/>
            <AutoVariable width="fill" target="aimbot.projectile.huntsman-autoshoot" label="Bow Threshold"/>
            <AutoVariable width="fill" target="aimbot.projectile.sticky-autoshoot" label="Sticky Threshold"/>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Backtracking" x="340" y="125">
        <List width="150">
            <AutoVariable width="fill" target="backtrack.enable" label="Enable Backtracking" tooltip="Allow hitting enemies in the past."/>
            <AutoVariable width="fill" target="aimbot.backtrack" label="Aim at Backtracking"/>
            <AutoVariable width="fill" target="backtrack.latency" label="Fake Latency" min="0" max="1000" step="25"/>
            <AutoVariable width="fill" target="backtrack.draw" label="Draw Backtrack"/>
            <AutoVariable width="fill" target="backtrack.draw-skeleton" label="Draw Skeleton"/>
            <AutoVariable width="fill" target="backtrack.chams_glow" label="Chams/Glow Support"/>
            <LabeledObject width="fill" label="Backtrack Slots">
                <Select target="backtrack.slots">
                    <Option name="All" value="0"/>
                    <Option name="Primary" value="1"/>
                    <Option name="Secondary" value="2"/>
                    <Option name="Melee" value="3"/>
                    <Option name="Primary + Secondary" value="4"/>
                    <Option name="Primary + Melee" value="5"/>
                    <Option name="Secondary + Melee" value="6"/>
                </Select>
            </LabeledObject>
        </List>
    </Box>
    <Box padding="12 6 6 6" width="content" height="content" name="Sandvich Aimbot" x="170" y="240">
        <List width="150">
            <AutoVariable width="fill" target="sandwichaim.enable" label="Enable Sandvich Aimbot"/>
            <AutoVariable width="fill" target="sandwichaim.aimkey" label="Aimkey"/>
            <LabeledObject width="fill" label="Aimkey Mode">
                <Select target="sandwichaim.aimkey-mode">
                    <Option name="Disable" value="0"/>
                    <Option name="Pressed" value="1"/>
                    <Option name="Not pressed" value="2"/>
                </Select>
            </LabeledObject>
        </List>
    </Box>
</Tab>
