switch tf
This commit is contained in:
parent
5a9b482519
commit
0249521086
@ -968,8 +968,6 @@ bool LineIntersectsBox(Vector &bmin, Vector &bmax, Vector &lmin, Vector &lmax)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO add bison and grapple hook
|
|
||||||
// TODO FIX this function
|
|
||||||
bool GetProjectileData(CachedEntity *weapon, float &speed, float &gravity)
|
bool GetProjectileData(CachedEntity *weapon, float &speed, float &gravity)
|
||||||
{
|
{
|
||||||
float rspeed, rgrav;
|
float rspeed, rgrav;
|
||||||
@ -982,16 +980,20 @@ bool GetProjectileData(CachedEntity *weapon, float &speed, float &gravity)
|
|||||||
rgrav = 0.0f;
|
rgrav = 0.0f;
|
||||||
typedef float(GetProjectileData)(IClientEntity *);
|
typedef float(GetProjectileData)(IClientEntity *);
|
||||||
|
|
||||||
int classid = weapon->m_iClassID();
|
|
||||||
if (classid == CL_CLASS(CTFRocketLauncher_DirectHit))
|
switch (weapon->m_iClassID())
|
||||||
|
{
|
||||||
|
case CL_CLASS(CTFRocketLauncher_DirectHit):
|
||||||
{
|
{
|
||||||
rspeed = 1980.0f;
|
rspeed = 1980.0f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFRocketLauncher))
|
case CL_CLASS(CTFRocketLauncher):
|
||||||
{
|
{
|
||||||
rspeed = 1100.0f;
|
rspeed = 1100.0f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFGrenadeLauncher))
|
case CL_CLASS(CTFGrenadeLauncher):
|
||||||
{
|
{
|
||||||
IF_GAME(IsTF2())
|
IF_GAME(IsTF2())
|
||||||
{
|
{
|
||||||
@ -1003,8 +1005,9 @@ bool GetProjectileData(CachedEntity *weapon, float &speed, float &gravity)
|
|||||||
rspeed = 1100.0f;
|
rspeed = 1100.0f;
|
||||||
rgrav = 0.5f;
|
rgrav = 0.5f;
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFPipebombLauncher))
|
case CL_CLASS(CTFPipebombLauncher):
|
||||||
{
|
{
|
||||||
float chargebegin = *((float *) ((unsigned) RAW_ENT(LOCAL_W) + 3152));
|
float chargebegin = *((float *) ((unsigned) RAW_ENT(LOCAL_W) + 3152));
|
||||||
float chargetime = g_GlobalVars->curtime - chargebegin;
|
float chargetime = g_GlobalVars->curtime - chargebegin;
|
||||||
@ -1012,8 +1015,9 @@ bool GetProjectileData(CachedEntity *weapon, float &speed, float &gravity)
|
|||||||
(fminf(fmaxf(chargetime / 4.0f, 0.0f), 1.0f) * 1500.0f) + 900.0f;
|
(fminf(fmaxf(chargetime / 4.0f, 0.0f), 1.0f) * 1500.0f) + 900.0f;
|
||||||
rgrav =
|
rgrav =
|
||||||
(fminf(fmaxf(chargetime / 4.0f, 0.0f), 1.0f) * -0.70000001f) + 0.5f;
|
(fminf(fmaxf(chargetime / 4.0f, 0.0f), 1.0f) * -0.70000001f) + 0.5f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFCompoundBow))
|
case CL_CLASS(CTFCompoundBow):
|
||||||
{
|
{
|
||||||
float chargetime =
|
float chargetime =
|
||||||
g_GlobalVars->curtime - CE_FLOAT(weapon, netvar.flChargeBeginTime);
|
g_GlobalVars->curtime - CE_FLOAT(weapon, netvar.flChargeBeginTime);
|
||||||
@ -1022,41 +1026,60 @@ bool GetProjectileData(CachedEntity *weapon, float &speed, float &gravity)
|
|||||||
rgrav = (float) ((float) (fminf(fmaxf(chargetime, 0.0), 1.0) *
|
rgrav = (float) ((float) (fminf(fmaxf(chargetime, 0.0), 1.0) *
|
||||||
-0.40000001) +
|
-0.40000001) +
|
||||||
0.5);
|
0.5);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFBat_Wood))
|
case CL_CLASS(CTFBat_Wood):
|
||||||
{
|
{
|
||||||
rspeed = 3000.0f;
|
rspeed = 3000.0f;
|
||||||
rgrav = 0.5f;
|
rgrav = 0.5f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFFlareGun))
|
case CL_CLASS(CTFFlareGun):
|
||||||
{
|
{
|
||||||
rspeed = 2000.0f;
|
rspeed = 2000.0f;
|
||||||
rgrav = 0.25f;
|
rgrav = 0.25f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFSyringeGun))
|
case CL_CLASS(CTFSyringeGun):
|
||||||
{
|
{
|
||||||
rgrav = 0.2f;
|
rgrav = 0.2f;
|
||||||
rspeed = 990.0f;
|
rspeed = 990.0f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFCrossbow))
|
case CL_CLASS(CTFCrossbow):
|
||||||
{
|
{
|
||||||
rgrav = 0.2f;
|
rgrav = 0.2f;
|
||||||
rspeed = 2400.0f;
|
rspeed = 2400.0f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFShotgunBuildingRescue))
|
case CL_CLASS(CTFShotgunBuildingRescue):
|
||||||
{
|
{
|
||||||
rgrav = 0.2f;
|
rgrav = 0.2f;
|
||||||
rspeed = 2400.0f;
|
rspeed = 2400.0f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFDRGPomson))
|
case CL_CLASS(CTFDRGPomson):
|
||||||
{
|
{
|
||||||
rspeed = 1200.0f;
|
rspeed = 1200.0f;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (classid == CL_CLASS(CTFWeaponFlameBall))
|
case CL_CLASS(CTFWeaponFlameBall):
|
||||||
{
|
{
|
||||||
// ??
|
rspeed = 3000.0f;
|
||||||
rspeed = 2500.0f;
|
break;
|
||||||
}
|
}
|
||||||
|
case CL_CLASS(CTFRaygun):
|
||||||
|
{
|
||||||
|
rspeed = 1200.0f;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case CL_CLASS(CTFGrapplingHook):
|
||||||
|
{
|
||||||
|
rspeed = 1500.0f;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
speed = rspeed;
|
speed = rspeed;
|
||||||
gravity = rgrav;
|
gravity = rgrav;
|
||||||
return (rspeed || rgrav);
|
return (rspeed || rgrav);
|
||||||
|
@ -70,7 +70,6 @@ void AddCenterString(const std::string &string, const rgba_t &color)
|
|||||||
++center_strings_count;
|
++center_strings_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO globals
|
|
||||||
int draw::width = 0;
|
int draw::width = 0;
|
||||||
int draw::height = 0;
|
int draw::height = 0;
|
||||||
float draw::fov = 90.0f;
|
float draw::fov = 90.0f;
|
||||||
|
Reference in New Issue
Block a user