Backtrack.cpp: move UpdateIncmoingSequences to Event CM
This commit is contained in:
parent
c03943c1a7
commit
051fe3211f
@ -89,6 +89,7 @@ static void Run()
|
|||||||
isBacktrackEnabled = false;
|
isBacktrackEnabled = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
UpdateIncomingSequences();
|
||||||
isBacktrackEnabled = true;
|
isBacktrackEnabled = true;
|
||||||
|
|
||||||
if (CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer() || CE_BAD(LOCAL_W))
|
if (CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer() || CE_BAD(LOCAL_W))
|
||||||
|
@ -339,7 +339,6 @@ DEFINE_HOOKED_METHOD(CreateMove, bool, void *this_, float input_sample_time, CUs
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
hacks::shared::backtrack::UpdateIncomingSequences();
|
|
||||||
if (CE_GOOD(g_pLocalPlayer->entity))
|
if (CE_GOOD(g_pLocalPlayer->entity))
|
||||||
{
|
{
|
||||||
speedapplied = false;
|
speedapplied = false;
|
||||||
|
Reference in New Issue
Block a user