show spectators & fix minor menu issues
This commit is contained in:
parent
ff731fffaf
commit
08ef28e0ad
@ -50,6 +50,9 @@ CatVar tauntslide(CV_SWITCH, "tauntslide", "0", "TF2C tauntslide",
|
|||||||
CatVar tauntslide_tf2(CV_SWITCH, "tauntslide_tf2", "0", "Tauntslide",
|
CatVar tauntslide_tf2(CV_SWITCH, "tauntslide_tf2", "0", "Tauntslide",
|
||||||
"Allows free movement while taunting with movable "
|
"Allows free movement while taunting with movable "
|
||||||
"taunts\nOnly works in tf2");
|
"taunts\nOnly works in tf2");
|
||||||
|
CatVar
|
||||||
|
show_spectators(CV_SWITCH, "show_spectators", "0", "Show spectators",
|
||||||
|
"Show who's spectating you\nonly works in valve servers");
|
||||||
|
|
||||||
void *C_TFPlayer__ShouldDraw_original = nullptr;
|
void *C_TFPlayer__ShouldDraw_original = nullptr;
|
||||||
|
|
||||||
@ -108,7 +111,6 @@ CatCommand
|
|||||||
|
|
||||||
void CreateMove()
|
void CreateMove()
|
||||||
{
|
{
|
||||||
|
|
||||||
// Crithack
|
// Crithack
|
||||||
static IClientEntity *localplayer, *weapon, *last_weapon = nullptr;
|
static IClientEntity *localplayer, *weapon, *last_weapon = nullptr;
|
||||||
static int tries, cmdn, md5seed, rseed, c, b;
|
static int tries, cmdn, md5seed, rseed, c, b;
|
||||||
@ -123,22 +125,23 @@ void CreateMove()
|
|||||||
static IClientEntity *last_checked_weapon = nullptr;
|
static IClientEntity *last_checked_weapon = nullptr;
|
||||||
|
|
||||||
/*IF_GAME (IsTF2()) {
|
/*IF_GAME (IsTF2()) {
|
||||||
if (crit_hack_next && CE_GOOD(LOCAL_E) && CE_GOOD(LOCAL_W) && WeaponCanCrit() && RandomCrits()) {
|
if (crit_hack_next && CE_GOOD(LOCAL_E) && CE_GOOD(LOCAL_W) &&
|
||||||
PROF_SECTION(CM_misc_crit_hack_prediction);
|
WeaponCanCrit() && RandomCrits()) {
|
||||||
weapon = RAW_ENT(LOCAL_W);
|
PROF_SECTION(CM_misc_crit_hack_prediction);
|
||||||
// IsBaseCombatWeapon
|
weapon = RAW_ENT(LOCAL_W);
|
||||||
if (weapon &&
|
// IsBaseCombatWeapon
|
||||||
vfunc<bool(*)(IClientEntity*)>(weapon, 1944 / 4, 0)(weapon)) {
|
if (weapon &&
|
||||||
/*if (experimental_crit_hack.KeyDown()) {
|
vfunc<bool(*)(IClientEntity*)>(weapon, 1944 / 4, 0)(weapon)) {
|
||||||
if (!g_pUserCmd->command_number || critWarmup < 8) {
|
/*if (experimental_crit_hack.KeyDown()) {
|
||||||
if (g_pUserCmd->buttons & IN_ATTACK) {
|
if (!g_pUserCmd->command_number || critWarmup < 8) {
|
||||||
critWarmup++;
|
if (g_pUserCmd->buttons & IN_ATTACK) {
|
||||||
} else {
|
critWarmup++;
|
||||||
critWarmup = 0;
|
} else {
|
||||||
}
|
critWarmup = 0;
|
||||||
g_pUserCmd->buttons &= ~(IN_ATTACK);
|
}
|
||||||
}
|
g_pUserCmd->buttons &= ~(IN_ATTACK);
|
||||||
}*/ /*
|
}
|
||||||
|
}*/ /*
|
||||||
if (g_pUserCmd->command_number &&
|
if (g_pUserCmd->command_number &&
|
||||||
(last_checked_weapon !=
|
(last_checked_weapon !=
|
||||||
weapon || last_checked_command_number <
|
weapon || last_checked_command_number <
|
||||||
@ -280,7 +283,7 @@ void CreateMove()
|
|||||||
static bool flswitch = false;
|
static bool flswitch = false;
|
||||||
if (flswitch && !g_pUserCmd->impulse)
|
if (flswitch && !g_pUserCmd->impulse)
|
||||||
g_pUserCmd->impulse = 100;
|
g_pUserCmd->impulse = 100;
|
||||||
flswitch = !flswitch;
|
flswitch = !flswitch;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -317,7 +320,7 @@ void CreateMove()
|
|||||||
if (!(hacks::shared::antiaim::enabled &&
|
if (!(hacks::shared::antiaim::enabled &&
|
||||||
hacks::shared::antiaim::yaw_mode &&
|
hacks::shared::antiaim::yaw_mode &&
|
||||||
!(side || forward)))
|
!(side || forward)))
|
||||||
g_pUserCmd->viewangles.y = camera_angle[1];
|
g_pUserCmd->viewangles.y = camera_angle[1];
|
||||||
g_pLocalPlayer->v_OrigViewangles.y = camera_angle[1];
|
g_pLocalPlayer->v_OrigViewangles.y = camera_angle[1];
|
||||||
|
|
||||||
// Use silent since we dont want to prevent the player from
|
// Use silent since we dont want to prevent the player from
|
||||||
@ -375,7 +378,37 @@ void DrawText()
|
|||||||
fonts::font_main, color);
|
fonts::font_main, color);
|
||||||
|
|
||||||
}*/
|
}*/
|
||||||
|
if (show_spectators)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 32; i++)
|
||||||
|
{
|
||||||
|
// Assign the for loops tick number to an ent
|
||||||
|
CachedEntity *ent = ENTITY(i);
|
||||||
|
player_info_s info;
|
||||||
|
if (!CE_BAD(ent) && ent != LOCAL_E &&
|
||||||
|
ent->m_Type == ENTITY_PLAYER &&
|
||||||
|
(CE_INT(ent, netvar.hObserverTarget) & 0xFFF) ==
|
||||||
|
LOCAL_E->m_IDX &&
|
||||||
|
CE_INT(ent, netvar.iObserverMode) >= 4 &&
|
||||||
|
g_IEngine->GetPlayerInfo(i, &info))
|
||||||
|
{
|
||||||
|
auto observermode = "N/A";
|
||||||
|
switch (CE_INT(ent, netvar.iObserverMode))
|
||||||
|
{
|
||||||
|
case 4:
|
||||||
|
observermode = "Firstperson";
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
observermode = "Thirdperson";
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
observermode = "Freecam";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
AddSideString(format(info.name, " ", observermode));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
if (!debug_info)
|
if (!debug_info)
|
||||||
return;
|
return;
|
||||||
if (CE_GOOD(g_pLocalPlayer->weapon()))
|
if (CE_GOOD(g_pLocalPlayer->weapon()))
|
||||||
@ -655,9 +688,9 @@ static CatCommand
|
|||||||
const char *ft = (args.ArgC() > 1 ? args[2] : 0);
|
const char *ft = (args.ArgC() > 1 ? args[2] : 0);
|
||||||
DumpRecvTable(ent, clz->m_pRecvTable, 0, ft, 0);
|
DumpRecvTable(ent, clz->m_pRecvTable, 0, ft, 0);
|
||||||
});
|
});
|
||||||
}
|
} // namespace misc
|
||||||
}
|
} // namespace shared
|
||||||
}
|
} // namespace hacks
|
||||||
|
|
||||||
/*void DumpRecvTable(CachedEntity* ent, RecvTable* table, int depth, const char*
|
/*void DumpRecvTable(CachedEntity* ent, RecvTable* table, int depth, const char*
|
||||||
ft, unsigned acc_offset) { bool forcetable = ft && strlen(ft); if (!forcetable
|
ft, unsigned acc_offset) { bool forcetable = ft && strlen(ft); if (!forcetable
|
||||||
|
@ -451,6 +451,7 @@ static const std::string list_tf2 = R"(
|
|||||||
"gui_ncc_font_family"
|
"gui_ncc_font_family"
|
||||||
"gui_ncc_font_title_family"
|
"gui_ncc_font_title_family"
|
||||||
"fast_outline"
|
"fast_outline"
|
||||||
|
"show_spectators"
|
||||||
"ESP" [
|
"ESP" [
|
||||||
"ESP Menu"
|
"ESP Menu"
|
||||||
"esp_enabled"
|
"esp_enabled"
|
||||||
@ -586,7 +587,7 @@ static const std::string list_tf2 = R"(
|
|||||||
"Air Stuck Menu"
|
"Air Stuck Menu"
|
||||||
"airstuck"
|
"airstuck"
|
||||||
]
|
]
|
||||||
"Anti-/Anti-Aim" [
|
"Anti-Aim" [
|
||||||
"Anti-Aim Menu"
|
"Anti-Aim Menu"
|
||||||
"aa_enabled"
|
"aa_enabled"
|
||||||
"aa_realfakes"
|
"aa_realfakes"
|
||||||
@ -603,7 +604,8 @@ static const std::string list_tf2 = R"(
|
|||||||
"aa_no_clamp"
|
"aa_no_clamp"
|
||||||
"resolver"
|
"resolver"
|
||||||
"identify"
|
"identify"
|
||||||
"Anti Anti Aim" [
|
"Anti-/Anti-Aim" [
|
||||||
|
"Anti-/Anti-Aim"
|
||||||
"aa_aaaa_enabled"
|
"aa_aaaa_enabled"
|
||||||
"aa_aaaa_flip_key"
|
"aa_aaaa_flip_key"
|
||||||
"aa_aaaa_mode"
|
"aa_aaaa_mode"
|
||||||
|
Reference in New Issue
Block a user