Static all the things
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@ -234,8 +234,8 @@ void DrawBones(CachedEntity* ent, int clr) {
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Vector scnSrt, scnEnd, boneStart, boneEnd;
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//Place for every bone to be "connected" to
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int bonesx [17] = { 1, 2, 3, 4, 5, 5, 6, 7, 5, 9, 10, 1, 15, 16, 1, 12, 13 };
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int bonesy [17] = { 2, 3, 4, 5, 0, 6, 7, 8, 9, 10, 11, 15, 16, 17, 12, 13, 14 };
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static int bonesx [17] = { 1, 2, 3, 4, 5, 5, 6, 7, 5, 9, 10, 1, 15, 16, 1, 12, 13 };
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static int bonesy [17] = { 2, 3, 4, 5, 0, 6, 7, 8, 9, 10, 11, 15, 16, 17, 12, 13, 14 };
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for (int i = 0; i < 17; i++) {
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