Static all the things

This commit is contained in:
julianacat 2017-06-04 13:30:49 -05:00
parent 4ff3a2cc2b
commit 090b47b4de

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@ -234,8 +234,8 @@ void DrawBones(CachedEntity* ent, int clr) {
Vector scnSrt, scnEnd, boneStart, boneEnd;
//Place for every bone to be "connected" to
int bonesx [17] = { 1, 2, 3, 4, 5, 5, 6, 7, 5, 9, 10, 1, 15, 16, 1, 12, 13 };
int bonesy [17] = { 2, 3, 4, 5, 0, 6, 7, 8, 9, 10, 11, 15, 16, 17, 12, 13, 14 };
static int bonesx [17] = { 1, 2, 3, 4, 5, 5, 6, 7, 5, 9, 10, 1, 15, 16, 1, 12, 13 };
static int bonesy [17] = { 2, 3, 4, 5, 0, 6, 7, 8, 9, 10, 11, 15, 16, 17, 12, 13, 14 };
for (int i = 0; i < 17; i++) {