Fix: Do not reply to auth requests by raged users

This commit is contained in:
TotallyNotElite 2020-11-24 10:12:34 +01:00
parent d101dc9315
commit 14a0217ef9

View File

@ -80,7 +80,7 @@ void ProcessSendline(IGameEvent *kv)
return;
// CA7 = Reply and change state
// CA8 = Change state
if (id == CAT_IDENTIFY && *answerIdentify && player_idx != g_pLocalPlayer->entity_idx)
if (id == CAT_IDENTIFY && *answerIdentify && player_idx != g_pLocalPlayer->entity_idx && playerlist::AccessData(info.friendsID).state != playerlist::k_EState::RAGE)
send_drawline_reply = true;
if (playerlist::ChangeState(info.friendsID, playerlist::k_EState::CAT))
PrintChat("\x07%06X%s\x01 Marked as CAT (Cathook user)", 0xe05938, info.name);