From 233155a1918018b536de44c567ed85f3f921b3ed Mon Sep 17 00:00:00 2001 From: BenCat07 Date: Thu, 7 May 2020 10:30:04 +0200 Subject: [PATCH] Don't break z coord --- src/hacks/Aimbot.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/hacks/Aimbot.cpp b/src/hacks/Aimbot.cpp index 327bf88a..d4c60ad5 100644 --- a/src/hacks/Aimbot.cpp +++ b/src/hacks/Aimbot.cpp @@ -144,9 +144,7 @@ bool aimbotTickFilter(CachedEntity *ent, hacks::tf2::backtrack::BacktrackData ti // FOV check if (*fov > 0.0f) { - Vector to_check = tick.m_vecOrigin; - to_check.z = g_pLocalPlayer->v_Eye.z; - float fov_scr = GetFov(g_pLocalPlayer->v_OrigViewangles, g_pLocalPlayer->v_Eye, to_check); + float fov_scr = GetFov(g_pLocalPlayer->v_OrigViewangles, g_pLocalPlayer->v_Eye, tick.hitboxes.at(0).center); // Failed FOV check if (fov_scr > *fov) return false;