Doesnt inject
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@ -6,6 +6,7 @@
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#include "config.h"
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#include <optional>
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#include "settings/Bool.hpp"
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#if ENABLE_VISUALS
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#include <colors.hpp>
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@ -15,7 +16,7 @@ class CachedEntity;
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namespace player_tools
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{
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extern settings::Bool ignoreCathook;
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enum class IgnoreReason
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{
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DO_NOT_IGNORE,
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@ -40,4 +41,4 @@ std::optional<colors::rgba_t> forceEspColor(CachedEntity *entity);
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#endif
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void onKilledBy(CachedEntity *entity);
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} // namespace player_tools
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} // namespace player_tools
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@ -7,7 +7,6 @@
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#include <hoovy.hpp>
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#include <playerlist.hpp>
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#include <online/Online.hpp>
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#include <settings/Bool.hpp>
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#include "PlayerTools.hpp"
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#include "entitycache.hpp"
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@ -15,6 +14,7 @@ static settings::Int betrayal_limit{ "player-tools.betrayal-limit", "true" };
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static settings::Bool taunting{ "player-tools.ignore.taunting", "true" };
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static settings::Bool hoovy{ "player-tools.ignore.hoovy", "true" };
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settings::Bool ignoreCathook{ "player-tools.ignore.cathook", "true" };
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static settings::Bool online_notarget{ "player-tools.ignore.online.notarget",
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"true" };
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@ -47,7 +47,7 @@ IgnoreReason shouldTargetSteamId(unsigned id)
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}
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auto &pl = playerlist::AccessData(id);
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if (playerlist::IsFriendly(pl.state))
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if (playerlist::IsFriendly(pl.state) || (pl.state == playerlist::k_EState::CAT && *ignoreCathook))
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return IgnoreReason::LOCAL_PLAYER_LIST;
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#if ENABLE_ONLINE
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auto *co = online::getUserData(id);
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@ -15,6 +15,8 @@ static settings::Bool clean_chat{ "chat.clean", "false" };
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static settings::Bool dispatch_log{ "debug.log-dispatch-user-msg", "false" };
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static settings::String chat_filter{ "chat.censor.filter", "" };
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static settings::Bool chat_filter_enable{ "chat.censor.enable", "false" };
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static settings::Bool identify{ "chat.identify", "false" };
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static settings::Bool answerIdentify{ "chat.identify.answer", "true" };
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static bool retrun = false;
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static Timer sendmsg{};
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@ -216,9 +218,8 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
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}
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}
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#if !LAGBOT_MODE
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/*if (sendmsg.test_and_set(300000) &&
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hacks::shared::antiaim::communicate)
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chat_stack::Say("!!meow");*/
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if (*identify && sendmsg.test_and_set(300000))
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chat_stack::Say("!!meow");
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#endif
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if (crypt_chat)
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{
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@ -226,20 +227,32 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
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{
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if (ucccccp::validate(message))
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{
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std::string msg = ucccccp::decrypt(message);
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#if !LAGBOT_MODE
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/* if (ucccccp::decrypt(message) == "meow" &&
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hacks::shared::antiaim::communicate &&
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data[0] != LOCAL_E->m_IDX &&
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playerlist::AccessData(ENTITY(data[0])).state !=
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playerlist::k_EState::CAT)
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// if (ucccccp::decrypt(message) == "meow" &&
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// hacks::shared::antiaim::communicate &&
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// data[0] != LOCAL_E->m_IDX &&
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// playerlist::AccessData(ENTITY(data[0])).state !=
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// playerlist::k_EState::CAT)
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// {
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// playerlist::AccessData(ENTITY(data[0])).state =
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// playerlist::k_EState::CAT;
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// chat_stack::Say("!!meow");
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// }
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CachedEntity *ent = ENTITY(data[0]);
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if (msg != "Attempt at ucccccping and failing" && msg != "Unsupported version" && ent != LOCAL_E)
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{
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playerlist::AccessData(ENTITY(data[0])).state =
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playerlist::k_EState::CAT;
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chat_stack::Say("!!meow");
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}*/
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auto &state = playerlist::AccessData(ent).state;
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if (state == playerlist::k_EState::DEFAULT)
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{
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state = playerlist::k_EState::CAT;
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if (*answerIdentify && sendmsg.test_and_set(60000))
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chat_stack::Say("!!meow");
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}
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}
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#endif
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PrintChat("\x07%06X%s\x01: %s", 0xe05938, name.c_str(),
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ucccccp::decrypt(message).c_str());
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msg.c_str());
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}
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}
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}
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@ -240,6 +240,7 @@ static bool ensureArrival;
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// overwrite it
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int priority = 0;
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static Vector lastArea = { 0.0f, 0.0f, 0.0f };
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static int persistentTries = 0;
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// dest = Destination, navToLocalCenter = Should bot travel to local center
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// first before resuming pathing activity? (Increases accuracy) persistent =
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@ -277,6 +278,7 @@ bool NavTo(Vector dest, bool navToLocalCenter, bool persistent,
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findClosestNavSquare_localAreas.clear();
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priority = instructionPriority;
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inactivity.update();
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persistentTries = 0;
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return true;
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}
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@ -304,7 +306,7 @@ void ignoreManagerCM()
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void Repath()
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{
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if (ensureArrival)
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if (ensureArrival && persistentTries < 10)
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{
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logging::Info("Pathing: NavBot inactive for too long. Ignoring "
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"connection and finding another path...");
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@ -313,6 +315,7 @@ void Repath()
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// Find a new path
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TF2MAP->pather->Reset();
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crumbs = findPath(g_pLocalPlayer->v_Origin, crumbs.back(), i1, i2);
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persistentTries++;
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}
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else
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{
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@ -25,6 +25,7 @@ void dispatchUserMessage(bf_read &buffer, int type)
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break;
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case 46:
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{
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// TODO: Add always vote no/vote no on friends. Cvar is "vote option2"
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was_local_player = false;
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auto caller = (unsigned char) buffer.ReadByte();
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// unknown
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