Finishing changes
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@ -144,7 +144,7 @@ static CatCommand test_chat_print("debug_print_chat", "machine broke", [](const
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CatVar tauntslide_tf2(CV_SWITCH, "tauntslide_tf2", "0", "Tauntslide", "Allows free movement while taunting with movable taunts\nOnly works in tf2");
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CatVar tauntslide_tf2(CV_SWITCH, "tauntslide_tf2", "0", "Tauntslide", "Allows free movement while taunting with movable taunts\nOnly works in tf2");
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CatVar auto_balance_spam(CV_SWITCH, "equest_balance_spam", "0", "Inf Auto Balance Spam", "Use to send a autobalance request to the server that doesnt prevent you from using it again\nCredits to Blackfire");
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CatVar auto_balance_spam(CV_SWITCH, "request_balance_spam", "0", "Inf Auto Balance Spam", "Use to send a autobalance request to the server that doesnt prevent you from using it again\nCredits to Blackfire");
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// Use to send a autobalance request to the server that doesnt prevent you from using it again
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// Use to send a autobalance request to the server that doesnt prevent you from using it again
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// Allowing infinite use of it.
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// Allowing infinite use of it.
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@ -557,7 +557,8 @@ bool GetProjectileData(CachedEntity* weapon, float& speed, float& gravity) {
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return (rspeed || rgrav);
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return (rspeed || rgrav);
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}
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}
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constexpr unsigned developer_list[] = { };
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// All devs were banned, did you expect to see any here?
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constexpr unsigned developer_list[] = { 0 };
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bool Developer(CachedEntity* ent) {
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bool Developer(CachedEntity* ent) {
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for (int i = 0; i < sizeof(developer_list) / sizeof(unsigned); i++) {
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for (int i = 0; i < sizeof(developer_list) / sizeof(unsigned); i++) {
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@ -424,6 +424,7 @@
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"tauntslide_tf2",
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"tauntslide_tf2",
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"tauntslide",
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"tauntslide",
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"flashlight",
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"flashlight",
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"request_balance_spam",
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{
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{
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"type": "list",
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"type": "list",
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"name": "Remove Conditions",
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"name": "Remove Conditions",
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