fix target highlight

This commit is contained in:
nullifiedcat 2017-07-02 10:17:19 +03:00
parent e8c099dadf
commit 2948d762ef

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@ -123,7 +123,7 @@ void CreateMove() {
if (!enabled) return; if (!enabled) return;
// Check if player can aim // Check if player can aim
if (!ShouldAim()) return; bool shouldAim = ShouldAim();
// Refresh projectile info // Refresh projectile info
int huntsman_ticks = 0; int huntsman_ticks = 0;
@ -152,7 +152,7 @@ void CreateMove() {
// Only allow aimbot to work with aimkey // Only allow aimbot to work with aimkey
// We also preform a CanShoot check here per the old canshoot method // We also preform a CanShoot check here per the old canshoot method
if (UpdateAimkey() && ShouldAimLeg()) { if (shouldAim && UpdateAimkey() && ShouldAimLeg()) {
// Check if player isnt using a huntsman // Check if player isnt using a huntsman
if (g_pLocalPlayer->weapon()->m_iClassID != CL_CLASS(CTFCompoundBow)) { if (g_pLocalPlayer->weapon()->m_iClassID != CL_CLASS(CTFCompoundBow)) {