Fix merge conflicts
This commit is contained in:
parent
d57a8c6a39
commit
29d4316c83
@ -161,13 +161,8 @@ void Run()
|
|||||||
float bestFOV = 180.0f;
|
float bestFOV = 180.0f;
|
||||||
float distance, prev_distance_ticks = 9999;
|
float distance, prev_distance_ticks = 9999;
|
||||||
|
|
||||||
<<<<<<< Updated upstream
|
|
||||||
for (int i = 0; i < 12; ++i)
|
for (int i = 0; i < 12; ++i)
|
||||||
sorted_ticks[i] = BestTickData{INT_MAX, i};
|
sorted_ticks[i] = BestTickData{INT_MAX, i};
|
||||||
=======
|
|
||||||
for (int i = 0; i < 12; ++i)
|
|
||||||
sorted_ticks[i] = BestTickData{ FLT_MAX, i };
|
|
||||||
>>>>>>> Stashed changes
|
|
||||||
for (int t = 0; t < ticks; ++t)
|
for (int t = 0; t < ticks; ++t)
|
||||||
{
|
{
|
||||||
if (headPositions[iBestTarget][t].tickcount)
|
if (headPositions[iBestTarget][t].tickcount)
|
||||||
|
@ -203,15 +203,7 @@ void WorldTick()
|
|||||||
// future target is visible from
|
// future target is visible from
|
||||||
if (!indirectOrigin.z) // if we couldn't find it, exit
|
if (!indirectOrigin.z) // if we couldn't find it, exit
|
||||||
continue;
|
continue;
|
||||||
<<<<<<< Updated upstream
|
|
||||||
addCrumbs(entity, indirectOrigin);
|
addCrumbs(entity, indirectOrigin);
|
||||||
=======
|
|
||||||
breadcrumbs.clear(); // we need to ensure that the breadcrumbs
|
|
||||||
// std::vector is empty
|
|
||||||
breadcrumbs.push_back(indirectOrigin); // add the corner
|
|
||||||
// location to the
|
|
||||||
// breadcrumb list
|
|
||||||
>>>>>>> Stashed changes
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -295,18 +287,6 @@ void WorldTick()
|
|||||||
if (!VisCheckEntFromEnt(LOCAL_E, entity))
|
if (!VisCheckEntFromEnt(LOCAL_E, entity))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
<<<<<<< Updated upstream
|
|
||||||
=======
|
|
||||||
// favor closer entitys
|
|
||||||
if (follow_target &&
|
|
||||||
ENTITY(follow_target)->m_flDistance() >
|
|
||||||
entity->m_flDistance()) // favor closer entitys
|
|
||||||
{
|
|
||||||
if (ClassPriority(ENTITY(follow_target)) >
|
|
||||||
ClassPriority(entity))
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
>>>>>>> Stashed changes
|
|
||||||
|
|
||||||
// ooooo, a target
|
// ooooo, a target
|
||||||
follow_target = i;
|
follow_target = i;
|
||||||
|
Reference in New Issue
Block a user