revert autoheal (temporary)
This commit is contained in:
parent
1ad4c694d7
commit
2f89e3f697
@ -305,11 +305,15 @@ void CreateMove() {
|
||||
CachedEntity* target = ENTITY(m_iCurrentHealingTarget);
|
||||
Vector out;
|
||||
GetHitbox(target, 7, out);
|
||||
if (m_iNewTarget || !(g_GlobalVars->tickcount % 300)) {
|
||||
|
||||
AimAt(g_pLocalPlayer->v_Eye, out, g_pUserCmd);
|
||||
if (silent) g_pLocalPlayer->bUseSilentAngles = true;
|
||||
if (!m_iNewTarget && (g_GlobalVars->tickcount % 300)) g_pUserCmd->buttons |= IN_ATTACK;
|
||||
/*if (m_iNewTarget || !(g_GlobalVars->tickcount % 300)) {
|
||||
if (silent) g_pLocalPlayer->bUseSilentAngles = true;
|
||||
AimAt(g_pLocalPlayer->v_Eye, out, g_pUserCmd);
|
||||
g_pUserCmd->buttons |= IN_ATTACK;
|
||||
}
|
||||
}*/
|
||||
if (IsVaccinator() && CE_GOOD(target) && auto_vacc) {
|
||||
int opt = OptimalResistance(target, &pop);
|
||||
if (!pop && opt != -1) SetResistance(opt);
|
||||
|
Reference in New Issue
Block a user