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@ -73,7 +73,7 @@ void CreateMove() {
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AimAt(g_pLocalPlayer->v_Eye, out, g_pUserCmd);
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if (silent) g_pLocalPlayer->bUseSilentAngles = true;
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if (!m_iNewTarget && (g_GlobalVars->tickcount % 300)) g_pUserCmd->buttons |= IN_ATTACK;
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if (ShouldPop()) g_pUserCmd->buttons |= IN_ATTACK2;
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if (pop_uber_auto && ShouldPop()) g_pUserCmd->buttons |= IN_ATTACK2;
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return;
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}
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