Fixed var being int when should be float

This commit is contained in:
Julian Rowe 2017-05-17 01:41:16 -05:00
parent 0fbb28e621
commit 325f08c937

View File

@ -696,8 +696,8 @@ void PaintTraverse() {
int BestHitbox(CachedEntity* target) {
PROF_SECTION(CM_aimbot_besthitbox);
int preferred, ci, flags, bdmg, bodmg;
float cdmg;
int preferred, ci, flags, bdmg;
float cdmg, bodmg;
bool ground;
preferred = hitbox;
switch ((int)hitbox_mode) {