lagbot mode fix
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262a7a0358
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3431d2f5a9
@ -22,6 +22,8 @@
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#include "playerresource.h"
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#include "globals.h"
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#include "classinfo.hpp"
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#include "tf2.gen.hpp"
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#include "client_class.h"
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struct matrix3x4_t;
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@ -139,8 +139,6 @@ CachedEntity array[MAX_ENTITIES]{};
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void Update()
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{
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PROF_SECTION(CACHE_UPDATE)
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{
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max = g_IEntityList->GetHighestEntityIndex();
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if (max >= MAX_ENTITIES)
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max = MAX_ENTITIES - 1;
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@ -148,7 +146,6 @@ void Update()
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{
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array[i].Update();
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}
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}
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}
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void Invalidate()
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