diff --git a/src/hacks/Aimbot.cpp b/src/hacks/Aimbot.cpp index d4c60ad5..c2e9ae59 100644 --- a/src/hacks/Aimbot.cpp +++ b/src/hacks/Aimbot.cpp @@ -1342,7 +1342,7 @@ bool VischeckPredictedEntity(CachedEntity *entity) else { auto data = hacks::tf2::backtrack::backtrack.getClosestEntTick(entity, LOCAL_E->m_vecOrigin(), aimbotTickFilter); - if (data && IsEntityVectorVisible(entity, data->hitboxes.at(cd.hitbox == -1 ? 0 : cd.hitbox).center, MASK_SHOT)) + if (data && IsEntityVectorVisible(entity, data->hitboxes.at((cd.hitbox == -1 || cd.hitbox >= 18) ? 0 : cd.hitbox).center, MASK_SHOT)) cd.visible = true; else cd.visible = false;