remove kebab 3
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@ -828,6 +828,8 @@ Vector GetBuildingPosition(CachedEntity *ent)
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res.z += 8;
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if (classid == CL_CLASS(CObjectSentrygun))
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{
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if (CE_BYTE(ent, netvar.m_bMiniBuilding))
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res.z += 10.0f;
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switch (CE_INT(ent, netvar.iUpgradeLevel))
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{
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case 1:
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