Shorten names to fit in menu
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@ -12,7 +12,7 @@ CatVar crit_info(CV_SWITCH, "crit_info", "0", "Show crit info");
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CatVar crit_key(CV_KEY, "crit_key", "0", "Crit Key");
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CatVar crit_key(CV_KEY, "crit_key", "0", "Crit Key");
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CatVar crit_melee(CV_SWITCH, "crit_melee", "0", "Melee crits");
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CatVar crit_melee(CV_SWITCH, "crit_melee", "0", "Melee crits");
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CatVar crit_legiter(
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CatVar crit_legiter(
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CV_SWITCH, "crit_force_gameplay", "0",
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CV_SWITCH, "crit_force_gameplay", "0", "Don't hinder gameplay",
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"Attempt to crit when possible but do not hinder normal gameplay");
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"Attempt to crit when possible but do not hinder normal gameplay");
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CatVar crit_experimental(CV_SWITCH, "crit_experimental", "0",
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CatVar crit_experimental(CV_SWITCH, "crit_experimental", "0",
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"Experimental crithack");
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"Experimental crithack");
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@ -15,17 +15,17 @@ namespace lagexploit
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{
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{
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CatVar toggle(CV_SWITCH, "se_toggle", "0", "Toggle sequence exploit");
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CatVar toggle(CV_SWITCH, "se_toggle", "0", "Toggle sequence exploit");
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CatVar shoot(CV_SWITCH, "se_shoot", "0",
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CatVar shoot(CV_SWITCH, "se_shoot", "0", "Instant revvup/shoot two shots at once");
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"Allows instant revving up or shooting two shots at once");
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// SHOUTOUTS TO BLACKFIRE
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// SHOUTOUTS TO BLACKFIRE
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CatVar doom(CV_SWITCH, "se_doom", "0",
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CatVar doom(CV_SWITCH, "se_doom", "0", "Shoot 2+ shots at once",
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"Shoot 2+ shots at once, see Center string on activate.");
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"See Center string on activation.");
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CatVar stickyspam(CV_SWITCH, "se_stickyspam", "0",
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CatVar stickyspam(CV_SWITCH, "se_stickyspam", "0", "Sticky spam",
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"Allows Spam of stickies simply by holding Mouse1.");
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"Allows Spam of stickies simply by holding Mouse1.");
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CatVar cloak(CV_SWITCH, "se_cloak", "0", "Instant decloak/cloak");
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CatVar cloak(CV_SWITCH, "se_cloak", "0", "Instant decloak/cloak");
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CatVar cap(CV_SWITCH, "se_cap", "0", "Auto instant cap");
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CatVar cap(CV_SWITCH, "se_cap", "0", "Auto instant cap");
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CatVar cart(CV_SWITCH, "se_cart", "0", "Automatically farm points by touching "
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CatVar cart(CV_SWITCH, "se_cart", "0", "Farm cart points",
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"Automatically farm points by touching "
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"the cart (only works on attacking "
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"the cart (only works on attacking "
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"team)");
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"team)");
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CatVar instant_weapon_switch(CV_SWITCH, "se_switch", "0",
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CatVar instant_weapon_switch(CV_SWITCH, "se_switch", "0",
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