diff --git a/src/hacks/AntiBackstab.cpp b/src/hacks/AntiBackstab.cpp index f278565f..bada274f 100644 --- a/src/hacks/AntiBackstab.cpp +++ b/src/hacks/AntiBackstab.cpp @@ -96,7 +96,6 @@ void CreateMove() { CachedEntity *spy; Vector diff; - float yaw2, resultangle; if (!enabled) return; @@ -106,20 +105,6 @@ void CreateMove() if (spy) { noaa = true; - // const Vector &A = LOCAL_E->m_vecOrigin; - // const Vector &B = spy->m_vecOrigin; - // diff = (A - B); - // yaw2 = acos(diff.x / diff.Length()) * 180.0f / PI; - // if (diff.y < 0) - // yaw2 = -yaw2; - // if (yaw2 < -180) - // yaw2 += 360; - // if (yaw2 > 180) - // yaw2 -= 360; - // resultangle = -180 + yaw2; - // if (resultangle < -180) - // resultangle += 360; - // g_pUserCmd->viewangles.y = resultangle; pitchdown->SetValue(180); g_pUserCmd->viewangles.x = 140.0f; if (silent) @@ -133,28 +118,6 @@ void CreateMove() noaa = false; } } - -void PaintTraverse() -{ - if (!enabled) - return; - /*CachedEntity* spy = ClosestSpy(); - if (!spy) return; - const Vector& A = LOCAL_E->m_vecOrigin; - const Vector& B = spy->m_vecOrigin; - const float yaw = g_pLocalPlayer->v_OrigViewangles.y; - const Vector diff = (A - B); - float yaw2 = acos(diff.x / diff.Length()) * 180.0f / PI; - if (diff.y < 0) yaw2 = -yaw2; - float anglediff = yaw - yaw2; - if (anglediff > 180) anglediff -= 360; - if (anglediff < -180) anglediff += 360; - AddSideString(format("closest: ", B.x, ' ', B.y, ' ', B.z)); - AddSideString(format("yaw: ", yaw)); - AddSideString(format("diff: ", diff.x, ' ', diff.y, ' ', diff.z)); - AddSideString(format("yaw2: ", yaw2)); - AddSideString(format("anglediff: ", anglediff));*/ -} } } }