Fix another crash caused by the tf2 update

This commit is contained in:
BenCat07 2021-07-03 15:55:47 +02:00
parent 870b5ec741
commit 49d4542528

View File

@ -35,7 +35,7 @@ public:
inline static int SetAbsOrigin(IClientEntity *self, Vector const &origin)
{
typedef int (*SetAbsOrigin_t)(IClientEntity *, Vector const &);
static uintptr_t addr = e8call_direct(gSignatures.GetClientSignature("E8 ? ? ? ? EB 7D 8B 42 04"));
static uintptr_t addr = e8call_direct(gSignatures.GetClientSignature("E8 ? ? ? ? A1 ? ? ? ? F3 0F 2A 45"));
static SetAbsOrigin_t SetAbsOrigin_fn = SetAbsOrigin_t(addr);
return SetAbsOrigin_fn(self, origin);