Add the thermal thruster to ignored weapons in rapidfire (#1457)
Added Thermal Thruster to ignore
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@ -198,8 +198,8 @@ bool shouldRapidfire()
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if (CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer() || CE_BAD(LOCAL_W))
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return false;
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// Weapon specific ignores, knives, Huntsman, Mediguns, and the grappling hook
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if (re::C_TFWeaponBase::GetWeaponID(RAW_ENT(LOCAL_W)) == 7 || LOCAL_W->m_iClassID() == CL_CLASS(CTFCompoundBow) || LOCAL_W->m_iClassID() == CL_CLASS(CWeaponMedigun) || LOCAL_W->m_iClassID() == CL_CLASS(CTFGrapplingHook))
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// Weapon specific ignores, knives, Thermal Thruster, Huntsman, Mediguns, and the grappling hook
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if (re::C_TFWeaponBase::GetWeaponID(RAW_ENT(LOCAL_W)) == 7 || LOCAL_W->m_iClassID() == CL_CLASS(CTFRocketPack) || LOCAL_W->m_iClassID() == CL_CLASS(CTFCompoundBow) || LOCAL_W->m_iClassID() == CL_CLASS(CWeaponMedigun) || LOCAL_W->m_iClassID() == CL_CLASS(CTFGrapplingHook))
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return false;
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// Ignore throwables/consumables/etc
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