Walkbot V2

This commit is contained in:
nullifiedcat 2017-07-24 17:43:15 +03:00
parent 5a20a42937
commit 4af2be581f
2 changed files with 172 additions and 111 deletions

View File

@ -14,9 +14,18 @@
namespace hacks { namespace shared { namespace walkbot { namespace hacks { namespace shared { namespace walkbot {
using index_t = unsigned; using index_t = unsigned;
using connection = uint8_t;
constexpr index_t INVALID_NODE = unsigned(-1); constexpr unsigned VERSION = 2;
constexpr size_t MAX_CONNECTIONS = 4; constexpr index_t BAD_NODE = unsigned(-1);
constexpr connection MAX_CONNECTIONS = 6;
constexpr connection BAD_CONNECTION = uint8_t(-1);
index_t CreateNode(const Vector& xyz);
void DeleteNode(index_t node);
float distance_2d(Vector& xyz);
void Save(std::string filename);
void Load(std::string filename);
enum ENodeFlags { enum ENodeFlags {
NF_GOOD = (1 << 0), NF_GOOD = (1 << 0),
@ -32,38 +41,70 @@ enum EWalkbotState {
}; };
struct walkbot_header_s { struct walkbot_header_s {
unsigned version { 1 }; unsigned version { VERSION };
unsigned node_count { 0 }; size_t node_count { 0 };
size_t map_length { 0 };
size_t author_length { 0 };
};
enum EConnectionFlags {
CF_GOOD = (1 << 0),
CF_LOW_HEALTH = (1 << 1),
CF_LOW_AMMO = (1 << 2)
};
struct connection_s {
index_t node { BAD_NODE };
unsigned flags { 0 };
void link(index_t a) {
flags |= CF_GOOD;
node = a;
}
void unlink() {
flags = 0;
node = BAD_NODE;
}
bool good() const {
return (flags & CF_GOOD);
}
bool free() const {
return not good();
}
}; };
struct walkbot_node_s { struct walkbot_node_s {
struct { float x { 0 };
float x { 0 }; // 4 float y { 0 };
float y { 0 }; // 8 float z { 0 };
float z { 0 }; // 12 unsigned flags { 0 };
}; connection_s connections[MAX_CONNECTIONS];
unsigned flags { 0 }; // 16
size_t connection_count { 0 }; // 20
index_t connections[MAX_CONNECTIONS]; // 36
index_t preferred { INVALID_NODE }; // 40
Vector& xyz() { Vector& xyz() {
return *reinterpret_cast<Vector*>(&x); return *reinterpret_cast<Vector*>(&x);
} }
connection free_connection() const {
for (connection i = 0; i < MAX_CONNECTIONS; i++) {
if (connections[i].free())
return i;
}
return BAD_CONNECTION;
}
void link(index_t node) { void link(index_t node) {
if (connection_count == MAX_CONNECTIONS) { connection free = free_connection();
if (free == BAD_CONNECTION) {
logging::Info("[wb] Too many connections! Node at (%.2f %.2f %.2f)", x, y, z); logging::Info("[wb] Too many connections! Node at (%.2f %.2f %.2f)", x, y, z);
return; return;
} }
connections[connection_count++] = node; connections[free].link(node);
} }
void unlink(index_t node) { void unlink(index_t node) {
for (size_t i = 0; i < connection_count; i++) { for (connection i = 0; i < MAX_CONNECTIONS; i++) {
if (connections[i] == node) { if (connections[i].good() and connections[i].node == node) {
connections[i] = connections[connection_count - 1]; connections[i].unlink();
connections[--connection_count] = 0;
} }
} }
} }
@ -77,17 +118,38 @@ float distance_2d(Vector& xyz) {
namespace state { namespace state {
index_t free_node();
// A vector containing all loaded nodes, used in both recording and replaying // A vector containing all loaded nodes, used in both recording and replaying
std::vector<walkbot_node_s> nodes {}; std::vector<walkbot_node_s> nodes {};
bool node_good(index_t node) {
return node != BAD_NODE && node < nodes.size() && (nodes[node].flags & NF_GOOD);
}
// Target node when replaying, selected node when editing, last node when recording // Target node when replaying, selected node when editing, last node when recording
index_t active_node { INVALID_NODE }; index_t active_node { BAD_NODE };
walkbot_node_s *active() {
if (node_good(active_node))
return active_node;
return BAD_NODE;
}
// Last reached node when replaying // Last reached node when replaying
index_t last_node { INVALID_NODE }; index_t last_node { BAD_NODE };
walkbot_node_s *last() {
if (node_good(last_node))
return last_node;
return BAD_NODE;
}
// Node closest to your crosshair when editing // Node closest to your crosshair when editing
index_t closest_node { INVALID_NODE }; index_t closest_node { BAD_NODE };
walkbot_node_s *closest() {
if (node_good(closest_node))
return closest_node;
return BAD_NODE;
}
// Global state // Global state
EWalkbotState state { WB_DISABLED }; EWalkbotState state { WB_DISABLED };
@ -112,20 +174,19 @@ index_t free_node() {
return nodes.size() - 1; return nodes.size() - 1;
} }
bool node_good(index_t node) {
return node != INVALID_NODE && node < nodes.size() && (nodes[node].flags & NF_GOOD);
} }
} using state::nodes;
using state::node_good;
void DeleteNode(index_t node) { void DeleteNode(index_t node) {
if (not state::node_good(node)) if (not node_good(node))
return; return;
logging::Info("[wb] Deleting node %u", node); logging::Info("[wb] Deleting node %u", node);
auto& n = state::nodes[node]; auto& n = nodes[node];
for (size_t i = 0; i < n.connection_count && i < MAX_CONNECTIONS; i++) { for (size_t i = 0; i < MAX_CONNECTIONS; i++) {
if (state::node_good(n.connections[i])) { if (n.connections[i].good() and node_good(n.connections[i].node)) {
state::nodes[n.connections[i]].unlink(state::closest_node); nodes[n.connections[i].node].unlink(node);
} }
} }
memset(&n, 0, sizeof(walkbot_node_s)); memset(&n, 0, sizeof(walkbot_node_s));
@ -135,6 +196,10 @@ void DeleteNode(index_t node) {
#define BINARY_FILE_READ(handle, data) handle.read(reinterpret_cast<char*>(&data), sizeof(data)) #define BINARY_FILE_READ(handle, data) handle.read(reinterpret_cast<char*>(&data), sizeof(data))
void Save(std::string filename) { void Save(std::string filename) {
if (g_Settings.bInvalid) {
logging::Info("Not in-game, cannot save!");
return;
}
{ {
DIR* walkbot_dir = opendir("cathook/walkbot"); DIR* walkbot_dir = opendir("cathook/walkbot");
if (!walkbot_dir) { if (!walkbot_dir) {
@ -159,7 +224,15 @@ void Save(std::string filename) {
} }
walkbot_header_s header; walkbot_header_s header;
header.node_count = state::nodes.size(); header.node_count = state::nodes.size();
const char* name = g_ISteamFriends->GetPersonaName();
const char* map = g_IEngine->GetLevelName();
size_t name_s = strlen(name);
size_t map_s = strlen(map);
header.author_length = name_s;
header.map_length = map_s;
BINARY_FILE_WRITE(file, header); BINARY_FILE_WRITE(file, header);
file.write(map, map_s);
file.write(name, name_s);
file.write(reinterpret_cast<const char*>(state::nodes.data()), sizeof(walkbot_node_s) * header.node_count); file.write(reinterpret_cast<const char*>(state::nodes.data()), sizeof(walkbot_node_s) * header.node_count);
file.close(); file.close();
logging::Info("Writing successful"); logging::Info("Writing successful");
@ -189,13 +262,28 @@ void Load(std::string filename) {
walkbot_header_s header; walkbot_header_s header;
BINARY_FILE_READ(file, header); BINARY_FILE_READ(file, header);
// FIXME magic number: 1 // FIXME magic number: 1
if (header.version != 1) { if (header.version != VERSION) {
logging::Info("Outdated/corrupted walkbot file! Cannot load this."); logging::Info("Outdated/corrupted walkbot file! Cannot load this.");
file.close(); file.close();
return; return;
} }
if (header.author_length > 64 or header.map_length > 512 or (not header.author_length or not header.map_length)) {
logging::Info("Corrupted author/level data");
} else {
char name_buffer[header.author_length + 1];
char map_buffer[header.map_length + 1];
file.read(map_buffer, header.map_length);
file.read(name_buffer, header.author_length);
name_buffer[header.author_length] = 0;
map_buffer[header.map_length] = 0;
logging::Info("Walkbot navigation map for %s\nAuthor: %s", map_buffer, name_buffer);
}
state::nodes.clear(); state::nodes.clear();
logging::Info("Reading %i entries...", header.node_count); logging::Info("Reading %i entries...", header.node_count);
if (header.node_count > 32768) {
logging::Info("Read %d nodes, max is %d. Aborting.", header.node_count, 32768);
return;
}
state::nodes.resize(header.node_count); state::nodes.resize(header.node_count);
file.read(reinterpret_cast<char*>(state::nodes.data()), sizeof(walkbot_node_s) * header.node_count); file.read(reinterpret_cast<char*>(state::nodes.data()), sizeof(walkbot_node_s) * header.node_count);
file.close(); file.close();
@ -226,9 +314,8 @@ index_t CreateNode(const Vector& xyz) {
index_t node = state::free_node(); index_t node = state::free_node();
logging::Info("[wb] Creating node %u at (%.2f %.2f %.2f)", node, xyz.x, xyz.y, xyz.z); logging::Info("[wb] Creating node %u at (%.2f %.2f %.2f)", node, xyz.x, xyz.y, xyz.z);
auto& n = state::nodes[node]; auto& n = state::nodes[node];
memset(&n, 0, sizeof(n));
n.xyz() = xyz; n.xyz() = xyz;
n.preferred = INVALID_NODE;
n.connection_count = 0;
n.flags |= NF_GOOD; n.flags |= NF_GOOD;
return node; return node;
} }
@ -255,7 +342,7 @@ CatCommand c_exit("wb_exit", "Exit", []() { state::state = WB_DISABLED; });
// Selects closest node, clears selection if node is selected // Selects closest node, clears selection if node is selected
CatCommand c_select_node("wb_select", "Select node", []() { CatCommand c_select_node("wb_select", "Select node", []() {
if (state::active_node == state::closest_node) { if (state::active_node == state::closest_node) {
state::active_node = INVALID_NODE; state::active_node = BAD_NODE;
} else { } else {
state::active_node = state::closest_node; state::active_node = state::closest_node;
} }
@ -377,56 +464,40 @@ CatCommand c_update_jump("wb_jump", "Toggle jump flag", []() {
else else
n.flags |= NF_JUMP; n.flags |= NF_JUMP;
}); });
// Sets the closest node as preferred path for the selected node (or disable it)
CatCommand c_set_preferred("wb_prefer", "Set preferred node", []() {
index_t a = state::active_node;
index_t b = state::closest_node;
if (not (state::node_good(a) and state::node_good(b)))
return;
auto& n = state::nodes[a];
if (n.preferred == b) {
n.preferred = INVALID_NODE;
return;
}
bool found = false;
for (size_t i = 0; i < n.connection_count; i++) {
if (n.connections[i] == b) {
if (found) {
logging::Info("[wb] WARNING!!! Duplicate connection to %u on node %u!!!", a, b);
}
found = true;
}
}
n.preferred = b;
});
// Displays all info about closest node // Displays all info about closest node
CatCommand c_info("wb_dump", "Show info", []() { CatCommand c_info("wb_dump", "Show info", []() {
if (not state::node_good(state::closest_node)) index_t node = state::closest_node;
if (not node_good(node))
return; return;
auto& n = state::nodes[state::closest_node]; auto& n = nodes[node];
logging::Info("[wb] Info about node %u", state::closest_node); logging::Info("[wb] Info about node %u", node);
logging::Info("[wb] FLAGS: Duck: %d, Jump: %d, Raw: %u", n.flags & NF_DUCK, n.flags & NF_JUMP, n.flags); logging::Info("[wb] Flags: Duck=%d, Jump=%d, Raw=%u", n.flags & NF_DUCK, n.flags & NF_JUMP, n.flags);
logging::Info("[wb] X: %.2f | Y: %.2f | Z: %.2f", n.x, n.y, n.z); logging::Info("[wb] X: %.2f | Y: %.2f | Z: %.2f", n.x, n.y, n.z);
logging::Info("[wb] CONNECTIONS: %d/%d", n.connection_count, MAX_CONNECTIONS); logging::Info("[wb] Connections:");
for (size_t i = 0; i < n.connection_count; i++) { for (size_t i = 0; i < MAX_CONNECTIONS; i++) {
logging::Info("[wb] %u <-> %u", state::closest_node, n.connections[i]); if (n.connections[i].free())
auto& c = state::nodes[n.connections[i]]; continue;
if (not node_good(n.connections[i].node)) {
logging::Info("[wb] %u -x> X (%u)", node, n.connections[i].node);
continue;
}
auto& c = state::nodes[n.connections[i].node];
bool found = false; bool found = false;
for (size_t j = 0; j < c.connection_count; j++) { for (size_t j = 0; j < MAX_CONNECTIONS; j++) {
if (c.connections[j] == state::closest_node) { if (c.connections[j].good() and c.connections[j].node == node) {
if (found) { if (found) {
logging::Info("[wb] DUPLICATE CONNECTION: %u <-> %u", i, state::closest_node); logging::Info("[wb] %u <-> %u", i, state::closest_node);
} }
found = true; found = true;
} }
} }
if (not found) { if (not found) {
logging::Info("[wb] One-directional connection! (%u)", i); logging::Info("[wb] %u --> %u", node, n.connections[i].node);
} else {
logging::Info("[wb] %u <-> %u", node, n.connections[i].node);
} }
} }
}); });
@ -475,7 +546,7 @@ void Initialize() {
void UpdateClosestNode() { void UpdateClosestNode() {
float n_fov = 360.0f; float n_fov = 360.0f;
index_t n_idx = INVALID_NODE; index_t n_idx = BAD_NODE;
for (index_t i = 0; i < state::nodes.size(); i++) { for (index_t i = 0; i < state::nodes.size(); i++) {
auto& node = state::nodes[i]; auto& node = state::nodes[i];
@ -494,13 +565,13 @@ void UpdateClosestNode() {
if (n_fov < 10) if (n_fov < 10)
state::closest_node = n_idx; state::closest_node = n_idx;
else else
state::closest_node = INVALID_NODE; state::closest_node = BAD_NODE;
} }
// Finds nearest node by position, not FOV // Finds nearest node by position, not FOV
// Not to be confused with FindClosestNode // Not to be confused with FindClosestNode
index_t FindNearestNode() { index_t FindNearestNode() {
index_t r_node { INVALID_NODE }; index_t r_node { BAD_NODE };
float r_dist { 65536.0f }; float r_dist { 65536.0f };
for (index_t i = 0; i < state::nodes.size(); i++) { for (index_t i = 0; i < state::nodes.size(); i++) {
@ -518,28 +589,23 @@ index_t FindNearestNode() {
} }
index_t SelectNextNode() { index_t SelectNextNode() {
if (not state::node_good(state::active_node)) { if (not state::node_good(state::active_node)) {
return FindNearestNode(); return FindNearestNode();
} }
auto& n = state::nodes[state::active_node]; auto& n = state::nodes[state::active_node];
if (n.connection_count) { // TODO medkit connections and shit
if (state::node_good(n.preferred)) { std::vector<index_t> chance {};
return n.preferred; for (index_t i = 0; i < MAX_CONNECTIONS; i++) {
} else { if (n.connections[i].good() and n.connections[i].node != state::last_node and node_good(n.connections[i].node)) {
std::vector<index_t> chance {}; chance.push_back(n.connections[i].node);
for (index_t i = 0; i < n.connection_count && i < MAX_CONNECTIONS; i++) { }
if (n.connections[i] != state::active_node && n.connections[i] != state::last_node && state::node_good(n.connections[i])) { }
chance.push_back(n.connections[i]); if (not chance.empty()) {
} return chance.at(unsigned(rand()) % chance.size());
} } else {
if (not chance.empty()) { return BAD_NODE;
return chance.at(rand() % chance.size()); }
} else { return BAD_NODE;
return INVALID_NODE;
}
}
}
return INVALID_NODE;
} }
void UpdateWalker() { void UpdateWalker() {
@ -593,12 +659,14 @@ void UpdateWalker() {
} }
// Draws a single colored connection between 2 nodes // Draws a single colored connection between 2 nodes
void DrawConnection(index_t a, index_t b) { void DrawConnection(index_t a, connection_s& b) {
if (not (state::node_good(a) and state::node_good(b))) if (b.free())
return;
if (not (node_good(a) and node_good(b.node)))
return; return;
auto& a_ = state::nodes[a]; auto& a_ = state::nodes[a];
auto& b_ = state::nodes[b]; auto& b_ = state::nodes[b.node];
Vector center = (a_.xyz() + b_.xyz()) / 2; Vector center = (a_.xyz() + b_.xyz()) / 2;
@ -610,9 +678,6 @@ void DrawConnection(index_t a, index_t b) {
if ((a_.flags & b_.flags) & NF_JUMP) color = &colors::yellow; if ((a_.flags & b_.flags) & NF_JUMP) color = &colors::yellow;
else if ((a_.flags & b_.flags) & NF_DUCK) color = &colors::green; else if ((a_.flags & b_.flags) & NF_DUCK) color = &colors::green;
if (a_.preferred == b)
color = &colors::pink;
drawgl::Line(wts_a.x, wts_a.y, wts_c.x - wts_a.x, wts_c.y - wts_a.y, color->rgba); drawgl::Line(wts_a.x, wts_a.y, wts_c.x - wts_a.x, wts_c.y - wts_a.y, color->rgba);
} }
@ -623,14 +688,8 @@ void DrawNode(index_t node, bool draw_back) {
auto& n = state::nodes[node]; auto& n = state::nodes[node];
for (size_t i = 0; i < n.connection_count && i < MAX_CONNECTIONS; i++) { for (size_t i = 0; i < MAX_CONNECTIONS; i++) {
index_t connection = n.connections[i]; DrawConnection(node, n.connections[i]);
// To prevent drawing connections twice in a for loop, we only draw connections to nodes with higher index
if (not draw_back) {
if (connection < node)
continue;
}
DrawConnection(node, connection);
} }
if (draw_nodes) { if (draw_nodes) {

View File

@ -89,7 +89,9 @@ std::string GetLevelName() {
size_t slash = name.find('/'); size_t slash = name.find('/');
if (slash == std::string::npos) slash = 0; if (slash == std::string::npos) slash = 0;
else slash++; else slash++;
return name.substr(slash, name.length() - 4); size_t bsp = name.find(".bsp");
size_t length = (bsp == std::string::npos ? name.length() - slash : bsp - slash);
return name.substr(slash, length);
} }
std::pair<float, float> ComputeMove(const Vector& a, const Vector& b) { std::pair<float, float> ComputeMove(const Vector& a, const Vector& b) {