delete removecond

This commit is contained in:
nullifiedcat 2017-11-24 09:31:09 +03:00
parent 77a939426f
commit 4b0768cb4a
6 changed files with 18 additions and 245 deletions

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@ -12,7 +12,6 @@
#include "ac/aimbot.hpp"
#include "ac/antiaim.hpp"
#include "ac/removecond.hpp"
#include "ac/bhop.hpp"
namespace hacks { namespace shared { namespace anticheat {

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@ -1,29 +0,0 @@
/*
* removecond.hpp
*
* Created on: Jun 5, 2017
* Author: nullifiedcat
*/
#pragma once
class KeyValues;
class CachedEntity;
namespace ac { namespace removecond {
struct ac_data {
float stime;
int detections;
unsigned long last_accusation;
};
void ResetEverything();
void ResetPlayer(int idx);
void Init();
void Update(CachedEntity* player);
void Event(KeyValues* event);
}}

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@ -39,7 +39,6 @@ void CreateMove() {
ac::bhop::Update(ent);
}
}
ac::removecond::Update(ent);
}
}
@ -47,14 +46,12 @@ void ResetPlayer(int index) {
ac::aimbot::ResetPlayer(index);
ac::antiaim::ResetPlayer(index);
ac::bhop::ResetPlayer(index);
ac::removecond::ResetPlayer(index);
}
void ResetEverything() {
ac::aimbot::ResetEverything();
ac::antiaim::ResetEverything();
ac::bhop::ResetEverything();
ac::removecond::ResetEverything();
}
class ACListener : public IGameEventListener {

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@ -9,42 +9,20 @@
namespace hacks { namespace shared { namespace lagexploit {
CatVar toggle(CV_SWITCH, "removecond_toggle", "0", "Toggle Lag Exploit", "Toggle lag exploit (RemoveCond)");
CatVar key(CV_KEY, "removecond_key", "0", "RemoveCond Key");
CatVar lagMasterSwitch(CV_SWITCH, "removecond_master", "1", "Master Lag Exploit Switch", "Master switch for the lag exploit\nDisabling this disables everything else that uses remove conds");
CatVar lagValue(CV_INT, "removecond_value", "900", "RemoveCond Value", "Value of user cmds to spam with");
CatVar toggle(CV_SWITCH, "se_toggle", "0", "Toggle sequence exploit");
CatVar key(CV_KEY, "se_key", "0", "Sequence exploit key");
CatVar master_switch(CV_SWITCH, "se_master", "1", "Enable sequence exploit", "Master switch for the sequence exploit\nDisabling this disables everything else that uses it");
CatVar value(CV_INT, "se_value", "900", "Sequence exploit value", "Value of user cmds to spam with");
CatCommand do_lagexploit("removecond", "RemoveCond (for use in scripts)", []() {
CatCommand do_lagexploit("se_do", "Sequence exploit (for use in scripts)", []() {
AddExploitTicks(6);
});
CatVar clear_fire(CV_SWITCH, "removecond_fire", "0", "Remove Fire");
CatVar clear_taunt(CV_SWITCH, "removecond_taunt", "0", "Remove Taunting");
CatVar clear_bleeding(CV_SWITCH, "removecond_bleeding", "0", "Remove Bleeding");
CatVar clear_stun(CV_SWITCH, "removecond_stun", "0", "Remove Stun");
CatVar instant_uncloak(CV_SWITCH, "instant_decloak", "0", "Insta Decloak", "Decloaks you on attack");
CatVar instant_rezoom(CV_SWITCH, "instant_rezoom", "0", "Instant rezoom", "Allows you to instantly zoom after you shoot\nGreat for precharging charged shots before you can fire again\nOccasionally fails");
CatCommand reset_command_number("debug_reset_cmd_number", "", []() {
*(int*)((unsigned)g_IBaseClientState + offsets::lastoutgoingcommand()) = 1;
INetChannel* ch = (INetChannel*)g_IEngine->GetNetChannelInfo();
int& m_nOutSequenceNr = *(int*)((unsigned)ch + offsets::m_nOutSequenceNr());
m_nOutSequenceNr = 1;
});
int exticks = 0;
void AddExploitTicks(int ticks) {
exticks = std::max(ticks, exticks);
}
// Instant re-zoom storage vars
bool insRezoomDepressed = false;
bool insRezoomMain = false;
float instant_rezoom_tick = 0;
bool instant_rezoom_timer_active = false;
int instant_rezoom_timer_step = 0;
bool ExploitActive() {
if (toggle) return true;
if (exticks > 0) {
@ -56,79 +34,13 @@ bool ExploitActive() {
return false;
}
static CatVar mini_lag_exploit(CV_INT, "lagexploit_mini", "0", "Mini Lag Exploit");
static CatVar instant_weapon_switch(CV_SWITCH, "instant_weapon_switch", "0", "Instant weapon switch");
static CatVar infinite_packs(CV_SWITCH, "infinite_packs", "0", "Infinite Pickups", "Activate removecond when standing on pickups while having not full HP/Ammo");
static CatVar infinite_packs(CV_SWITCH, "infinite_packs", "0", "Infinite Pickups", "Activate sequence exploit when standing on pickups while having not full HP/Ammo");
void CreateMove() {
if (CE_BAD(LOCAL_E)) return;
if (exticks > 0) exticks--;
// Pasted from kathook
static int lastweapon = 0;
if (instant_weapon_switch && lastweapon != g_pUserCmd->weaponselect) {
AddExploitTicks(1);
}
lastweapon = g_pUserCmd->weaponselect;
static bool flag = false;
if (!exticks) {
if (instant_uncloak && HasCondition<TFCond_Cloaked>(LOCAL_E)) {
if (g_pUserCmd->buttons & (IN_ATTACK)) {
// if (!flag) {
AddExploitTicks(1);
logging::Info("Uncloaking");
flag = true;
// }
} else {
flag = false;
}
}
if (clear_fire && HasCondition<TFCond_OnFire>(LOCAL_E)) AddExploitTicks(3);
if (clear_bleeding && HasCondition<TFCond_Bleeding>(LOCAL_E)) AddExploitTicks(3);
if (clear_taunt && HasCondition<TFCond_Taunting>(LOCAL_E)) AddExploitTicks(3);
if (clear_stun && HasCondition<TFCond_Dazed>(LOCAL_E)) AddExploitTicks(3);
// Check if user settings allow Instant re-zoom
if (instant_rezoom) {
// Is +attack is being used, set a holder var and wait untill it is depressed
if (g_pUserCmd->buttons & IN_ATTACK && g_pLocalPlayer->bZoomed && !insRezoomMain) {
insRezoomDepressed = true;
// If +attack is not used while the holder var tells us it was depressed, then start running instant re-zoom
} else if (!(g_pUserCmd->buttons & IN_ATTACK) && g_pLocalPlayer->bZoomed && insRezoomDepressed) {
insRezoomDepressed = false;
insRezoomMain = true;
// Some instant recoom logic, its based on timers due to the way the lag exploit acts apon it.
// If it would have been done better, I would do so but this works fine as is...
} else if (insRezoomMain) {
if (!instant_rezoom_timer_active) {
//Setup
instant_rezoom_timer_active = true;
instant_rezoom_timer_step = 0;
instant_rezoom_tick = 12;
} else if (instant_rezoom_tick > 0 && instant_rezoom_timer_step == 0){
instant_rezoom_tick--;
} else if (instant_rezoom_timer_step == 0) {
//Remove zoom cond
AddExploitTicks(3);
instant_rezoom_tick = 76;
instant_rezoom_timer_step = 1;
} else if (instant_rezoom_tick > 38 && instant_rezoom_timer_step == 1) {
instant_rezoom_tick--;
} else if (!g_pLocalPlayer->bZoomed && instant_rezoom_tick > 0) {
//Re-Zoom
instant_rezoom_timer_step == 2;
instant_rezoom_tick--;
if (!g_pLocalPlayer->bZoomed) g_pUserCmd->buttons |= IN_ATTACK2;
} else {
//Stop the function
instant_rezoom_timer_active = false;
insRezoomMain = false;
}
}
}
// Infinite pickups (health and ammo)
if (infinite_packs && CE_GOOD(LOCAL_E)) {
ICollideable* p = RAW_ENT(LOCAL_E)->GetCollideable();
@ -167,23 +79,14 @@ void CreateMove() {
}
}
}
// More paste from kathook
if (g_pUserCmd->buttons & (IN_ATTACK | IN_ATTACK2)) {
flag = true;
} else {
flag = false;
}
// Previously was in GetUserCmd
// Thanks Blackfire for helping me improve removecond!
if (!g_pUserCmd) return;
if (!g_pUserCmd->command_number) return;
if (!lagMasterSwitch) return;
int amount = int(lagValue);
if (!ExploitActive()) {
amount = int(mini_lag_exploit);
}
if (!master_switch) return;
int amount = int(value);
if (!amount) return;

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@ -29,8 +29,6 @@ CatVar nopush_enabled(CV_SWITCH, "nopush_enabled", "0", "No Push", "Prevents oth
//CatVar no_homo(CV_SWITCH, "no_homo", "1", "No Homo", "read if gay");
// Taunting stuff
CatEnum spycrab_mode_enum({"DISABLED", "FORCE CRAB", "FORCE NON-CRAB"});
CatVar spycrab_mode(spycrab_mode_enum, "spycrab", "0", "Spycrab", "Defines spycrab taunting mode");
CatVar tauntslide(CV_SWITCH, "tauntslide", "0", "TF2C tauntslide", "Allows moving and shooting while taunting");
CatVar tauntslide_tf2(CV_SWITCH, "tauntslide_tf2", "0", "Tauntslide", "Allows free movement while taunting with movable taunts\nOnly works in tf2");
@ -49,32 +47,6 @@ bool C_TFPlayer__ShouldDraw_hook(IClientEntity* thisptr) {
int last_number = 0;
// SUPER SECRET CODE DONOT STEEL
int no_taunt_ticks = 0;
typedef int(*StartSceneEvent_t)(IClientEntity* _this, int, int, void*, void*, IClientEntity*);
StartSceneEvent_t StartSceneEvent_original = nullptr;
int StartSceneEvent_hooked(IClientEntity* _this, int sceneInfo, int choreoScene, void* choreoEvent, void* choreoActor, IClientEntity* unknown) {
const char* str = (const char*)((unsigned)choreoScene + 396);
if (_this == g_IEntityList->GetClientEntity(g_IEngine->GetLocalPlayer()) && spycrab_mode && CE_GOOD(LOCAL_W) && LOCAL_W->m_iClassID == CL_CLASS(CTFWeaponPDA_Spy)) {
if (!strcmp(str, "scenes/player/spy/low/taunt05.vcd")) {
if ((int)spycrab_mode == 2) {
RemoveCondition<TFCond_Taunting>(LOCAL_E);
no_taunt_ticks = 6;
hacks::shared::lagexploit::AddExploitTicks(15);
}
} else if (strstr(str, "scenes/player/spy/low/taunt")) {
if ((int)spycrab_mode == 1) {
RemoveCondition<TFCond_Taunting>(LOCAL_E);
no_taunt_ticks = 6;
hacks::shared::lagexploit::AddExploitTicks(15);
}
}
}
return StartSceneEvent_original(_this, sceneInfo, choreoScene, choreoEvent, choreoActor, unknown);
}
float last_bucket = 0;
static CatCommand test_chat_print("debug_print_chat", "machine broke", [](const CCommand& args) {
@ -108,7 +80,6 @@ void CreateMove() {
static bool chc;
static bool changed = false;
if (g_pUserCmd->command_number && found_crit_number > g_pUserCmd->command_number + 66 * 20) found_crit_number = 0;
if (g_pUserCmd->command_number) last_number = g_pUserCmd->command_number;
static int last_checked_command_number = 0;
@ -178,24 +149,10 @@ void CreateMove() {
}*/
// Spycrab stuff
// TODO FIXME this should be moved out of here
if (no_taunt_ticks && CE_GOOD(LOCAL_E)) {
RemoveCondition<TFCond_Taunting>(LOCAL_E);
no_taunt_ticks--;
}
IF_GAME (IsTF2()) {
PROF_SECTION(CM_misc_hook_checks);
static IClientEntity *localplayer = nullptr;
localplayer = g_IEntityList->GetClientEntity(g_IEngine->GetLocalPlayer());
if (localplayer && spycrab_mode) {
void** vtable = *(void***)(localplayer);
if (vtable[0x111] != StartSceneEvent_hooked) {
StartSceneEvent_original = (StartSceneEvent_t)vtable[0x111];
void* page = (void*)((uintptr_t)vtable &~ 0xFFF);
mprotect(page, 0xFFF, PROT_READ | PROT_WRITE | PROT_EXEC);
vtable[0x111] = (void*)StartSceneEvent_hooked;
mprotect(page, 0xFFF, PROT_READ | PROT_EXEC);
}
}
if (render_zoomed && localplayer) {
// Patchking local player
void** vtable = *(void***)(localplayer);

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@ -1,54 +0,0 @@
/*
* removecond.cpp
*
* Created on: Jun 5, 2017
* Author: nullifiedcat
*/
#include "common.hpp"
namespace ac { namespace removecond {
static CatVar removecond_detect(CV_SWITCH, "ac_removecond", "0", "Detect RemoveCond");
static CatVar removecond_timer(CV_FLOAT, "ac_removecond_timer", "1.1", "RemoveCond timer");
ac_data data_table[32] {};
void ResetEverything() {
memset(data_table, 0, sizeof(ac_data) * 32);
}
void ResetPlayer(int idx) {
memset(&data_table[idx - 1], 0, sizeof(ac_data));
}
void Init() {
ResetEverything();
}
void Update(CachedEntity* player) {
if (!removecond_detect) return;
auto& d = data_table[player->m_IDX - 1];
if (CE_GOOD(player)) {
float simtime = player->var<float>(netvar.m_flSimulationTime);
if (player->var<float>(netvar.m_flSimulationTime) != d.stime) {
if (d.stime && (simtime - d.stime > float(removecond_timer))) {
d.detections++;
if (tickcount - d.last_accusation > 60 * 30 || !d.last_accusation) {
hacks::shared::anticheat::Accuse(player->m_IDX, "Crithack/Removecond", format("Detections: ", d.detections, " dt: ", simtime - d.stime));
d.last_accusation = tickcount;
}
}
}
d.stime = simtime;
if (CE_BYTE(player, netvar.iLifeState)) d.stime = 0.0f;
} else {
d.stime = 0.0f;
}
}
void Event(KeyValues* event) {
}
}}