FollowBot.cpp: remove duplicate code in cm
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@ -237,7 +237,7 @@ static bool startFollow(CachedEntity *entity, bool useNavbot)
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static void cm()
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static void cm()
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{
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{
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if (!enable)
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if (!enable || CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer() || CE_BAD(LOCAL_W))
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{
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{
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follow_target = 0;
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follow_target = 0;
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if (nb::task::current_task == nb::task::followbot)
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if (nb::task::current_task == nb::task::followbot)
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@ -247,14 +247,6 @@ static void cm()
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if (!inited)
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if (!inited)
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init();
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init();
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// We need a local player to control
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if (CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer() || CE_BAD(LOCAL_W))
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{
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follow_target = 0;
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if (nb::task::current_task == nb::task::followbot)
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nb::task::current_task = nb::task::none;
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return;
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}
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if (nb::task::current_task == nb::task::health || nb::task::current_task == nb::task::ammo)
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if (nb::task::current_task == nb::task::health || nb::task::current_task == nb::task::ammo)
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{
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{
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follow_target = 0;
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follow_target = 0;
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