Update AutoBackstab.cpp
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@ -13,18 +13,8 @@ namespace tf2
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{
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namespace autobackstab
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{
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struct AimbotCalculatedData_s
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{
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unsigned long predict_tick{ 0 };
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Vector aim_position{ 0 };
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unsigned long vcheck_tick{ 0 };
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bool visible{ false };
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float fov{ 0 };
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int hitbox{ 0 };
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};
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static CatVar enabled(CV_SWITCH, "autobackstab", "0", "Auto Backstab",
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"Does not depend on triggerbot!");
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AimbotCalculatedData_s calculated_data_array[2048]{};
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// TODO improve
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void CreateMove()
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{
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