From 540a32c18ac79041593bee06b6bb1b13eabca375 Mon Sep 17 00:00:00 2001 From: nullifiedcat Date: Mon, 18 Dec 2017 20:20:32 +0300 Subject: [PATCH] remove DDS check --- src/hacks/Aimbot.cpp | 14 +++++++------- src/hacks/Trigger.cpp | 17 +++++++++-------- src/hacks/Walkbot.cpp | 12 ++++++++++++ 3 files changed, 28 insertions(+), 15 deletions(-) diff --git a/src/hacks/Aimbot.cpp b/src/hacks/Aimbot.cpp index e9f7a75f..d2da5429 100644 --- a/src/hacks/Aimbot.cpp +++ b/src/hacks/Aimbot.cpp @@ -478,8 +478,8 @@ bool IsTargetStateGood(CachedEntity *entity) // Darwins damage correction, Darwins protects against 15% of // damage - if (HasDarwins(entity)) - cdmg = (cdmg * .85) - 1; +// if (HasDarwins(entity)) +// cdmg = (cdmg * .85) - 1; // Vaccinator damage correction, Vac charge protects against 75% // of damage if (HasCondition(entity)) @@ -888,11 +888,11 @@ int BestHitbox(CachedEntity *target) float cdmg = CE_FLOAT(LOCAL_W, netvar.flChargedDamage); float bdmg = 50; // Darwins damage correction, protects against 15% of damage - if (HasDarwins(target)) - { - bdmg = (bdmg * .85) - 1; - cdmg = (cdmg * .85) - 1; - } +// if (HasDarwins(target)) +// { +// bdmg = (bdmg * .85) - 1; +// cdmg = (cdmg * .85) - 1; +// } // Vaccinator damage correction, protects against 75% of damage if (HasCondition(target)) { diff --git a/src/hacks/Trigger.cpp b/src/hacks/Trigger.cpp index 3dfbced5..2271a264 100644 --- a/src/hacks/Trigger.cpp +++ b/src/hacks/Trigger.cpp @@ -240,9 +240,10 @@ bool IsTargetStateGood(CachedEntity *entity) CE_FLOAT(g_pLocalPlayer->weapon(), netvar.flChargedDamage); if (g_GlobalVars->curtime - g_pLocalPlayer->flZoomBegin <= 1.0f) bdmg = 50.0f; - if ((bdmg * 3) < (HasDarwins(entity) - ? (entity->m_iHealth * 1.15) - : entity->m_iHealth)) +// if ((bdmg * 3) < (HasDarwins(entity) +// ? (entity->m_iHealth * 1.15) +// : entity->m_iHealth)) + if (bdmg * 3 < entity->m_iHealth) { return false; } @@ -463,12 +464,12 @@ bool HeadPreferable(CachedEntity *target) // Set our baseline bodyshot damage bdmg = 50; // Darwins damage correction - if (HasDarwins(target)) - { +// if (HasDarwins(target)) +// { // Darwins protects against 15% of damage - bdmg = (bdmg * .85) - 1; - cdmg = (cdmg * .85) - 1; - } +// bdmg = (bdmg * .85) - 1; +// cdmg = (cdmg * .85) - 1; +// } // Vaccinator damage correction if (HasCondition(target)) { diff --git a/src/hacks/Walkbot.cpp b/src/hacks/Walkbot.cpp index 734e2e5f..a686c00e 100644 --- a/src/hacks/Walkbot.cpp +++ b/src/hacks/Walkbot.cpp @@ -1153,6 +1153,18 @@ static CatVar wb_abandon_too_many_bots(CV_INT, "wb_population_control", "0", Timer abandon_timer{}; +CatVar wb_abandon_players_leq(CV_SWITCH, "wb_abandon_players_leq", "0", "Leave if non-bot player count <="); + +void check_player_count() +{ +#if ENABLE_IPC + if (ipc::peer && wb_abandon_players_leq) + { + + } +#endif +} + void CheckLivingSpace() { #if ENABLE_IPC