close #226
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17
src/hack.cpp
17
src/hack.cpp
@ -42,6 +42,7 @@
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#include "ftrender.hpp"
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#include "hooks/hookedmethods.h"
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#include "init.hpp"
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#include "sdk.h"
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#include "vfunc.h"
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@ -140,18 +141,13 @@ void hack::ExecuteCommand(const std::string command) {
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hack::command_stack().push(command);
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}
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ConCommand* hack::c_Cat = 0;
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void hack::CC_Cat(const CCommand& args) {
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g_ICvar->ConsoleColorPrintf(Color(255, 255, 255, 255), "kathook");
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g_ICvar->ConsoleColorPrintf(Color(255, 255, 255, 255), "cathook");
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g_ICvar->ConsoleColorPrintf(Color( 0, 0, 255, 255), " by ");
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g_ICvar->ConsoleColorPrintf(Color(255, 0, 0, 255), "nullifiedcat\n");
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/*int white = colors::white, blu = colors::blu, red = colors::red;
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g_ICvar->ConsoleColorPrintf(*reinterpret_cast<Color*>(&white), "kathook");
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g_ICvar->ConsoleColorPrintf(*reinterpret_cast<Color*>(&blu), " by ");
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g_ICvar->ConsoleColorPrintf(*reinterpret_cast<Color*>(&red), "nullifiedcat\n");
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g_ICvar->ConsoleColorPrintf(*reinterpret_cast<Color*>(&white), GetVersion().c_str());
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g_ICvar->ConsoleColorPrintf(*reinterpret_cast<Color*>(&white), "\n");*/
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}
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void hack::Initialize() {
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@ -294,6 +290,13 @@ void hack::Initialize() {
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backpacktf::init();
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logging::Info("Initialized Backpack.TF integration");
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hacks::shared::walkbot::Initialize();
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logging::Info("Clearing initializer stack");
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while (!init_stack().empty()) {
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init_stack().top()();
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init_stack().pop();
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}
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logging::Info("Initializer stack done");
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}
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void hack::Think() {
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@ -812,8 +812,8 @@ void slowAim(Vector &inputAngle, Vector userAngle) {
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// Initialize vars for slow aim
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int slowfliptype;
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int slowdir;
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float changey;
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float changex;
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float changey = 0;
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float changex = 0;
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// Determine whether to move the mouse at all for the yaw
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if (userAngle.y != inputAngle.y) {
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38
src/hacks/AutoTaunt.cpp
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38
src/hacks/AutoTaunt.cpp
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@ -0,0 +1,38 @@
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/*
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* AutoTaunt.cpp
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*
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* Created on: Jul 27, 2017
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* Author: nullifiedcat
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*/
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#include "../common.h"
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#include "../init.hpp"
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#include "../hack.h"
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namespace hacks { namespace tf { namespace autotaunt {
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CatVar enabled(CV_SWITCH, "autotaunt", "0", "AutoTaunt", "Automatically taunt after killing an enemy, use with walkbots I guess");
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CatVar chance(CV_FLOAT, "autotaunt_chance", "8", "AutoTaunt chance", "Chance of taunting after kill. 0 to 100.", 0.0f, 100.0f);
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class AutoTauntListener : public IGameEventListener2 {
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public:
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virtual void FireGameEvent(IGameEvent* event) {
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if (!enabled) {
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return;
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}
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if (g_IEngine->GetPlayerForUserID(event->GetInt("attacker")) == g_IEngine->GetLocalPlayer()) {
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if (RandomFloat(0, 100) <= float(chance)) {
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hack::ExecuteCommand("taunt");
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}
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}
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}
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};
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AutoTauntListener listener;
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// TODO remove event listener when uninjecting?
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InitRoutine init([]() {
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g_IEventManager2->AddListener(&listener, "player_death", false);
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});
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}}}
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20
src/hacks/AutoTaunt.hpp
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20
src/hacks/AutoTaunt.hpp
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@ -0,0 +1,20 @@
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/*
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* AutoTaunt.hpp
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*
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* Created on: Jul 27, 2017
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* Author: nullifiedcat
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*/
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#pragma once
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class CatVar;
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class InitRoutine;
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namespace hacks { namespace tf { namespace autotaunt {
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extern CatVar enabled;
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extern CatVar chance;
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extern InitRoutine init;
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}}}
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17
src/init.cpp
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17
src/init.cpp
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@ -0,0 +1,17 @@
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/*
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* init.cpp
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*
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* Created on: Jul 27, 2017
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* Author: nullifiedcat
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*/
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#include "init.hpp"
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std::stack<void(*)()>& init_stack() {
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static std::stack<void(*)()> stack;
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return stack;
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}
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InitRoutine::InitRoutine(void(*func)()) {
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init_stack().push(func);
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}
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19
src/init.hpp
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19
src/init.hpp
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@ -0,0 +1,19 @@
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/*
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* init.hpp
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*
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* Created on: Jul 27, 2017
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* Author: nullifiedcat
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*/
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#pragma once
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#include "beforecheaders.h"
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#include <stack>
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#include "aftercheaders.h"
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std::stack<void(*)()>& init_stack();
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class InitRoutine {
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public:
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InitRoutine(void(*func)());
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};
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