commit
632047b1de
@ -15,6 +15,9 @@ namespace lagexploit
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{
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CatVar toggle(CV_SWITCH, "se_toggle", "0", "Toggle sequence exploit");
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CatVar shoot(CV_SWITCH, "se_shoot", "0",
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"Allows instant revving up or shooting two shots at once");
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CatVar cloak(CV_SWITCH, "se_cloak", "0", "Instant decloak/cloak");
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CatVar key(CV_KEY, "se_key", "0", "Sequence exploit key");
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CatVar master_switch(CV_SWITCH, "se_master", "1", "Enable sequence exploit",
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"Master switch for the sequence exploit\nDisabling this "
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@ -124,8 +127,66 @@ void CreateMove()
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return;
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if (!master_switch)
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return;
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int amount = 0;
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if (key.KeyDown())
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int amount = 0;
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static bool bWasHolding = false;
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bool bIsHolding = ((g_pUserCmd->buttons & IN_ATTACK) ||
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(g_pUserCmd->buttons & IN_ATTACK2));
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if (!LOCAL_E->m_bAlivePlayer)
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return;
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if (cloak && shoot)
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{
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if (g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFKnife))
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{
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if ((g_pUserCmd->buttons & IN_ATTACK) && !bWasHolding &&
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HasCondition<TFCond_Cloaked>(LOCAL_E))
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{
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g_pUserCmd->buttons &= ~IN_ATTACK;
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g_pUserCmd->buttons |= IN_ATTACK2;
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amount = 2 * 90;
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}
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}
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else if (CanShoot() && bIsHolding && !bWasHolding)
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amount = 1 * 90;
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else if (bWasHolding && !bIsHolding)
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amount = 1 * 90;
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bWasHolding = (g_pUserCmd->buttons & IN_ATTACK) ||
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(g_pUserCmd->buttons & IN_ATTACK2);
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}
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else if (!cloak)
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{
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if (shoot)
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{
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if (CanShoot() && bIsHolding && !bWasHolding)
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amount = 1 * 90;
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else if (bWasHolding && !bIsHolding)
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amount = 1 * 90;
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bWasHolding = (g_pUserCmd->buttons & IN_ATTACK) ||
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(g_pUserCmd->buttons & IN_ATTACK2);
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}
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}
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else if (!shoot)
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{
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if (cloak)
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{
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if (g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFKnife))
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{
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if ((g_pUserCmd->buttons & IN_ATTACK) && !bWasHolding &&
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HasCondition<TFCond_Cloaked>(LOCAL_E))
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{
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g_pUserCmd->buttons &= ~IN_ATTACK;
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g_pUserCmd->buttons |= IN_ATTACK2;
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amount = 2 * 90;
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}
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}
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bWasHolding = (g_pUserCmd->buttons & IN_ATTACK) ||
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(g_pUserCmd->buttons & IN_ATTACK2);
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}
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}
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if (key.KeyDown() || exticks)
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amount = int(value);
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if (!amount)
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