From 6463ff25dacd474b87d7fb65435f94f0142656ac Mon Sep 17 00:00:00 2001 From: BenCat07 Date: Mon, 11 Oct 2021 17:36:37 +0200 Subject: [PATCH] Fix the same issue on melee aimbot which is also in backtrack --- src/hacks/Backtrack.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/hacks/Backtrack.cpp b/src/hacks/Backtrack.cpp index ddea5136..7cb1e116 100644 --- a/src/hacks/Backtrack.cpp +++ b/src/hacks/Backtrack.cpp @@ -238,8 +238,8 @@ void MoveToTick(BacktrackData data) // Mark for update int *entity_flags = (int *) ((uintptr_t) RAW_ENT(target) + 400); - // (EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS | EFL_DIRTY_SPATIAL_PARTITION) - *entity_flags |= (1 << 14) | (1 << 15); + // (EFL_DIRTY_SPATIAL_PARTITION) + *entity_flags |= (1 << 15); // Update UpdatePartition_fn(collisionprop);