Paint.cpp: don't render VGUI with null graphics
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@ -20,7 +20,11 @@ DEFINE_HOOKED_METHOD(Paint, void, IEngineVGui *this_, PaintMode_t mode)
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{
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{
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if (!isHackActive())
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if (!isHackActive())
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{
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{
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#if !ENABLE_NULL_GRAPHICS
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return original::Paint(this_, mode);
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return original::Paint(this_, mode);
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#else
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return;
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#endif
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}
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}
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if (!g_IEngine->IsInGame())
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if (!g_IEngine->IsInGame())
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@ -89,7 +93,8 @@ DEFINE_HOOKED_METHOD(Paint, void, IEngineVGui *this_, PaintMode_t mode)
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// Call all paint functions
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// Call all paint functions
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EC::run(EC::Paint);
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EC::run(EC::Paint);
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}
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}
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#if !ENABLE_NULL_GRAPHICS
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return original::Paint(this_, mode);
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return original::Paint(this_, mode);
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#endif
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}
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}
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} // namespace hooked_methods
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} // namespace hooked_methods
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