diff --git a/src/hacks/AntiAim.cpp b/src/hacks/AntiAim.cpp index 73e40783..fec3fe61 100644 --- a/src/hacks/AntiAim.cpp +++ b/src/hacks/AntiAim.cpp @@ -164,7 +164,6 @@ bool ShouldAA(CUserCmd* cmd) { if ((cmd->buttons & IN_ATTACK) && !(IsTF2() && g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFCompoundBow)) && CanShoot()) { return false; } - i_dont_know_how_to_break_if: if ((cmd->buttons & IN_ATTACK2) && g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFLunchBox)) return false; switch (GetWeaponMode()) { case weapon_projectile: