autoheal menu
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7d1eca8719
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6c923d1607
@ -6,4 +6,55 @@
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<AutoVariable width="fill" target="autoheal.uber.share" label="Share Uber"/>
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<AutoVariable width="fill" target="autoheal.uber.health-below-ratio" label="Uber on health" min="0" max="100"/>
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</List>
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<Box padding="12 6 6 6" name="Auto Vaccinator" width="content" height="content" y="100">
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<List width="150">
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<AutoVariable width="fill" target="autoheal.vacc.enable" label="Enable"/>
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<AutoVariable width="fill" target="autoheal.vacc.reset-timer" label="Reset timer"/>
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<LabeledObject width="fill" label="Default resist">
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<Select target="autoheal.vacc.default-resistance">
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<Option name="Disable" value="0"/>
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<Option name="Bullet" value="1"/>
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<Option name="Blast" value="2"/>
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<Option name="Fire" value="3"/>
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</Select>
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</LabeledObject>
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</List>
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<Box padding="12 6 6 6" name="Bullet" width="content" height="content" x="170">
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<List width="150">
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<AutoVariable width="fill" target="autoheal.vacc.bullet.enable" label="Enable"/>
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<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
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<LabeledObject width="fill" label="Sniper pop">
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<Select target="autoheal.vacc.bullet.sniper-pop">
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<Option name="Never" value="0"/>
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<Option name="Visible, zoom" value="1"/>
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<Option name="Any zoomed" value="2"/>
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</Select>
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</LabeledObject>
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</List>
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</Box>
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<Box padding="12 6 6 6" name="Blast" width="content" height="content" y="100">
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<List width="150">
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<AutoVariable width="fill" target="autoheal.vacc.blast.enable" label="Enable"/>
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<AutoVariable width="fill" target="autoheal.vacc.blast.crit-pop" label="Pop on near crit"/>
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<AutoVariable width="fill" target="autoheal.vacc.blast.danger-range" label="Danger range" min="0" max="1000"/>
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<AutoVariable width="fill" target="autoheal.vacc.blast.pop-near-rocket-health" label="Rocket health pop" tooltip="Pop ubercharge if rocket is near and health is less than" min="0" max="450"/>
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<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
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</List>
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</Box>
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<Box padding="12 6 6 6" name="Fire" width="content" height="content" y="100" x="170">
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<List width="150">
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<AutoVariable width="fill" target="autoheal.vacc.fire.enable" label="Enable"/>
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<AutoVariable width="fill" target="autoheal.vacc.fire.prevent-afterburn" label="Prevent afterburn"/>
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<AutoVariable width="fill" target="autoheal.vacc.fire.pyro-range" label="Danger range"/>
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<AutoVariable width="fill" target="autoheal.vacc.fire.min-charges" label="Min. charges" min="0" max="4"/>
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<LabeledObject width="fill" label="Pyro pop">
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<Select target="autoheal.vacc.fire.pyro-pop">
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<Option name="Never" value="0"/>
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<Option name="Near, flames" value="1"/>
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<Option name="Near, any wep" value="2"/>
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</Select>
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</LabeledObject>
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</List>
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</Box>
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</Box>
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</Tab>
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@ -18,8 +18,8 @@ static settings::Bool share_uber{ "autoheal.uber.share", "true" };
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static settings::Bool auto_vacc{ "autoheal.vacc.enable", "false" };
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static settings::Bool auto_vacc_bullets{ "autoheal.vacc.bullets.enable", "true" };
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static settings::Int vacc_sniper{ "autoheal.vacc.bullets.sniper-pop", "true" };
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static settings::Bool auto_vacc_bullets{ "autoheal.vacc.bullet.enable", "true" };
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static settings::Int vacc_sniper{ "autoheal.vacc.bullet.sniper-pop", "true" };
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static settings::Bool auto_vacc_fire_checking{ "autoheal.vacc.fire.enable", "true" };
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static settings::Int auto_vacc_pop_if_pyro{ "autoheal.vacc.fire.pyro-pop", "1" };
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