refactoring
This commit is contained in:
parent
4ecc2b1ca3
commit
6d3cea6683
@ -24,13 +24,13 @@ AutoSticky
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No AutoShoot when disguised
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Fixing NoZoom flickering
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Ambassador bodyshotting
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No Aim Mediguns
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No Trigger Mediguns
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FOV = Float
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More projectile weapons aimbot (wrap assassin, wrangler, stickybomb, airstrike)
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Recalculate rifles' headshot ability (Bazaar + Precision rifles)
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Auto Uber Flash
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Auto trigger DR before rockets
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AutoHeal
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Airstuck
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Critical rifles bodyshotting
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Show spectators
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Tracers/Spy Alert/Spy Cam
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@ -529,23 +529,14 @@ enum weaponmode {
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weapon_projectile,
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weapon_melee,
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weapon_pda,
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weapon_medigun
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weapon_medigun,
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weapon_consumable
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};
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enum hitbox {
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hb_head = 0
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};
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enum weapons {
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WP_SNIPERRIFLE = 295,
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WP_ROCKET_LAUNCHER = 282,
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WP_DIRECT_HIT = 284,
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WP_GRENADE_LAUNCHER = 211,
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WP_HUNTSMAN = 197,
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WP_SANDMAN = 188,
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WP_FLAREGUN = 205
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};
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enum relation {
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NEUTRAL = 0,
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FRIEND = 1,
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@ -24,13 +24,8 @@
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#include "hooks.h"
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#include "hacks/IHack.h"
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#include "helpers.h"
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#include "hacks/HBunnyhop.h"
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#include "hacks/HTrigger.h"
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#include "followbot/ipcctl.h"
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#include "hacks/AutoReflect.h"
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#include "hacks/HEsp.h"
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//#include "hacks/HGlow.h"
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#include "hacks/HAimbot.h"
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#include "hacks/AntiAim.h"
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#include "hacks/Misc.h"
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#include "hacks/AntiDisguise.h"
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@ -68,6 +63,10 @@
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#include "CDumper.h"
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#include "hacks/FollowBot.h"
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#include "globals.h"
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#include "hacks/Aimbot.h"
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#include "hacks/Bunnyhop.h"
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#include "hacks/ESP.h"
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#include "hacks/Trigger.h"
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/*
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* Credits to josh33901 aka F1ssi0N for butifel F1Public and Darkstorm 2015 Linux
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@ -177,7 +176,19 @@ ICvar* g_pCVar = 0;
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void hack::InitHacks() {
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hack::AddHack(g_phAutoStrafe = new AutoStrafe());
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ADD_HACK(AutoStrafe);
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ADD_HACK(AntiAim);
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ADD_HACK(AntiDisguise);
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ADD_HACK(AutoReflect);
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ADD_HACK(FollowBot);
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ADD_HACK(Misc);
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ADD_HACK(Aimbot);
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ADD_HACK(Bunnyhop);
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ADD_HACK(ESP);
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ADD_HACK(Triggerbot);
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ADD_HACK(AutoSticky);
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ADD_HACK(Airstuck);
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/*hack::AddHack(g_phAutoStrafe = new AutoStrafe());
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hack::AddHack(g_phAntiAim = new AntiAim());
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hack::AddHack(g_phAntiDisguise = new AntiDisguise());
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hack::AddHack(g_phAutoReflect = new AutoReflect());
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@ -188,7 +199,7 @@ void hack::InitHacks() {
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hack::AddHack(g_phEsp = new HEsp());
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hack::AddHack(g_phTrigger = new HTrigger());
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hack::AddHack(g_phAutoSticky = new AutoSticky());
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hack::AddHack(g_phAirstuck = new Airstuck());
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hack::AddHack(g_phAirstuck = new Airstuck());*/
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}
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void hack::Initialize() {
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@ -10,6 +10,9 @@
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#include <vector>
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#define ADD_HACK(x) \
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hack::AddHack(g_ph##x = new x());
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class IHack;
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class CUserCmd;
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class CViewSetup;
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@ -5,8 +5,6 @@
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* Author: nullifiedcat
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*/
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#include "HAimbot.h"
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#include "../usercmd.h"
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#include "../helpers.h"
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#include "../entity.h"
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@ -31,6 +29,9 @@
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#include <globalvars_base.h>
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#include <inputsystem/iinputsystem.h>
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#include "../sdk/in_buttons.h"
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#include "Aimbot.h"
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DEFINE_HACK_SINGLETON(Aimbot);
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Vector viewangles_old;
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bool fix_silent;
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@ -45,12 +46,12 @@ enum TargetSystem_t {
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ITargetSystem* target_systems[3];
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const char* HAimbot::GetName() {
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const char* Aimbot::GetName() {
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return "AIMBOT";
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}
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/* null-safe */
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HAimbot::HAimbot() {
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Aimbot::Aimbot() {
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target_systems[0] = new TargetSystemSmart();
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target_systems[1] = new TargetSystemFOV();
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target_systems[2] = new TargetSystemDistance();
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@ -84,7 +85,7 @@ HAimbot::HAimbot() {
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fix_silent = false;
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}
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bool HAimbot::CreateMove(void*, float, CUserCmd* cmd) {
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bool Aimbot::CreateMove(void*, float, CUserCmd* cmd) {
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if (!this->v_bEnabled->GetBool()) return true;
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this->m_iLastTarget = -1;
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if (this->v_iAimKey->GetBool()) {
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@ -95,7 +96,15 @@ bool HAimbot::CreateMove(void*, float, CUserCmd* cmd) {
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}
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}
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switch (GetWeaponMode(g_pLocalPlayer->entity)) {
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case weapon_medigun:
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case weapon_pda:
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case weapon_consumable:
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return true;
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};
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if (g_pLocalPlayer->cond_0 & cond::cloaked) return true; // TODO other kinds of cloak
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// TODO m_bFeignDeathReady no aim
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if (this->v_bActiveOnlyWhenCanShoot->GetBool() && !BulletTime()) return true;
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@ -215,7 +224,7 @@ bool HAimbot::CreateMove(void*, float, CUserCmd* cmd) {
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return !this->v_bSilent->GetBool();
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}
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void HAimbot::PaintTraverse(void*, unsigned int, bool, bool) {
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void Aimbot::PaintTraverse(void*, unsigned int, bool, bool) {
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if (!v_bEnabled->GetBool()) return;
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if (this->m_iLastTarget == -1) return;
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IClientEntity* ent = interfaces::entityList->GetClientEntity(this->m_iLastTarget);
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@ -231,7 +240,7 @@ void HAimbot::PaintTraverse(void*, unsigned int, bool, bool) {
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}
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}
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bool HAimbot::ShouldTarget(IClientEntity* entity) {
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bool Aimbot::ShouldTarget(IClientEntity* entity) {
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if (!entity) return false;
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if (entity->IsDormant()) return false;
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if (IsPlayer(entity)) {
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@ -310,7 +319,7 @@ void PredictPosition(Vector vec, IClientEntity* ent) {
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vec += vel * latency;
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}
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bool HAimbot::Aim(IClientEntity* entity, CUserCmd* cmd) {
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bool Aimbot::Aim(IClientEntity* entity, CUserCmd* cmd) {
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Vector hit;
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Vector angles;
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if (!entity) return false;
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@ -361,5 +370,3 @@ bool HAimbot::Aim(IClientEntity* entity, CUserCmd* cmd) {
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}
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return true;
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}
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HAimbot* g_phAimbot = 0;
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@ -13,10 +13,10 @@
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class ConVar;
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class IClientEntity;
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class HAimbot : public IHack {
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class Aimbot : public IHack {
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public:
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DECLARE_HACK_METHODS();
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HAimbot();
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Aimbot();
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bool ShouldTarget(IClientEntity* entity);
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bool Aim(IClientEntity* entity, CUserCmd* cmd);
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@ -57,6 +57,6 @@ public:
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ConVar* v_iPriorityMode;
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};
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extern HAimbot* g_phAimbot;
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DECLARE_HACK_SINGLETON(Aimbot);
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#endif /* HAIMBOT_H_ */
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@ -15,6 +15,8 @@
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#include "../fixsdk.h"
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#include <icvar.h>
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DEFINE_HACK_SINGLETON(Airstuck);
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Airstuck::Airstuck() {
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v_bStuck = CreateConVar("u_airstuck", "0", "Toggle airstuck");
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}
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@ -39,5 +41,3 @@ bool Airstuck::CreateMove(void*, float, CUserCmd* cmd) {
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}
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void Airstuck::PaintTraverse(void*, unsigned int, bool, bool) {};
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Airstuck* g_phAirstuck = 0;
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@ -18,6 +18,6 @@ public:
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ConVar* v_bStuck;
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};
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extern Airstuck* g_phAirstuck;
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DECLARE_HACK_SINGLETON(Airstuck);
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#endif /* HACKS_AIRSTUCK_H_ */
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@ -11,6 +11,8 @@
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#include "../helpers.h"
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#include "../sdk/in_buttons.h"
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DEFINE_HACK_SINGLETON(AntiAim);
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const char* AntiAim::GetName() {
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return "ANTI-AIM";
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}
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@ -38,5 +40,3 @@ bool AntiAim::CreateMove(void*, float, CUserCmd* cmd) {
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}
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void AntiAim::PaintTraverse(void*, unsigned int, bool, bool) {}
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AntiAim* g_phAntiAim = 0;
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@ -19,6 +19,6 @@ public:
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ConVar* v_flPitch;
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};
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extern AntiAim* g_phAntiAim;
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DECLARE_HACK_SINGLETON(AntiAim);
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#endif /* ANTIAIM_H_ */
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@ -15,6 +15,8 @@
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#include <client_class.h>
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#include <icliententity.h>
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DEFINE_HACK_SINGLETON(AntiDisguise);
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const char* AntiDisguise::GetName() {
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return "ANTI-DISGUISE";
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}
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@ -37,5 +39,3 @@ void AntiDisguise::PaintTraverse(void*, unsigned int, bool, bool) {
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}
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bool AntiDisguise::CreateMove(void*, float, CUserCmd*) {return true;}
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AntiDisguise* g_phAntiDisguise = 0;
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@ -17,6 +17,6 @@ public:
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ConVar* v_bEnabled;
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};
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extern AntiDisguise* g_phAntiDisguise;
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DECLARE_HACK_SINGLETON(AntiDisguise);
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#endif /* HACKS_ANTIDISGUISE_H_ */
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@ -21,6 +21,8 @@
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#include <convar.h>
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#include <client_class.h>
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DEFINE_HACK_SINGLETON(AutoReflect);
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const char* AutoReflect::GetName() {
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return "AUTO-REFLECT";
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}
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@ -85,4 +87,3 @@ bool AutoReflect::CreateMove(void*, float, CUserCmd* cmd) {
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void AutoReflect::PaintTraverse(void*, unsigned int, bool, bool) {}
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AutoReflect* g_phAutoReflect = 0;
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@ -22,6 +22,6 @@ public:
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ConVar* v_iReflectDistance;
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};
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extern AutoReflect* g_phAutoReflect;
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DECLARE_HACK_SINGLETON(AutoReflect);
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#endif /* HACKS_AUTOREFLECT_H_ */
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@ -19,6 +19,8 @@
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#include <icliententitylist.h>
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#include <icliententity.h>
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DEFINE_HACK_SINGLETON(AutoSticky);
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const char* AutoSticky::GetName() {
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return "AUTO-STICKY";
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}
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@ -67,5 +69,3 @@ bool AutoSticky::CreateMove(void*, float, CUserCmd* cmd) {
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void AutoSticky::PaintTraverse(void*, unsigned int, bool, bool) {
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}
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DEFINE_HACK_SINGLETON(AutoSticky);
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@ -12,6 +12,8 @@
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#include "../localplayer.h"
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#include "../usercmd.h"
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DEFINE_HACK_SINGLETON(AutoStrafe);
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const char* AutoStrafe::GetName() {
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return "AUTOSTRAFE";
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}
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@ -33,5 +35,3 @@ bool AutoStrafe::CreateMove(void*, float, CUserCmd* cmd) {
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}
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void AutoStrafe::PaintTraverse(void*, unsigned int, bool, bool) {}
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AutoStrafe* g_phAutoStrafe = 0;
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@ -17,6 +17,6 @@ public:
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ConVar* v_bEnabled;
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};
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extern AutoStrafe* g_phAutoStrafe;
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DECLARE_HACK_SINGLETON(AutoStrafe);
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#endif /* HACKS_AUTOSTRAFE_H_ */
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@ -5,8 +5,6 @@
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* Author: nullifiedcat
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*/
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#include "HBunnyhop.h"
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#include "../usercmd.h"
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#include "../interfaces.h"
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#include "../entity.h"
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@ -19,18 +17,21 @@
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#include <icliententitylist.h>
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#include <icliententity.h>
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#include <tier1/convar.h>
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#include "Bunnyhop.h"
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const char* HBunnyhop::GetName() {
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DEFINE_HACK_SINGLETON(Bunnyhop);
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const char* Bunnyhop::GetName() {
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return "BUNNYHOP";
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}
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HBunnyhop::HBunnyhop() {
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Bunnyhop::Bunnyhop() {
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this->v_bEnabled = CreateConVar("u_bhop_enabled", "1", "Enable/Disable BunnyHop");
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}
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bool bDoubleJumpFix = false;
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bool HBunnyhop::CreateMove(void* thisptr, float sampling, CUserCmd* cmd) {
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bool Bunnyhop::CreateMove(void* thisptr, float sampling, CUserCmd* cmd) {
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if (!this->v_bEnabled->GetBool()) return true;
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int player = interfaces::engineClient->GetLocalPlayer();
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IClientEntity* entity = interfaces::entityList->GetClientEntity(player);
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@ -55,7 +56,4 @@ bool HBunnyhop::CreateMove(void* thisptr, float sampling, CUserCmd* cmd) {
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return true;
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}
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void HBunnyhop::PaintTraverse(void*, unsigned int, bool, bool) {}
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HBunnyhop* g_phBunnyhop = 0;
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void Bunnyhop::PaintTraverse(void*, unsigned int, bool, bool) {}
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@ -12,13 +12,13 @@
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class ConVar;
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class HBunnyhop : public IHack {
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class Bunnyhop : public IHack {
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public:
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DECLARE_HACK_METHODS();
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HBunnyhop();
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Bunnyhop();
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ConVar* v_bEnabled;
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};
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extern HBunnyhop* g_phBunnyhop;
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DECLARE_HACK_SINGLETON(Bunnyhop);
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#endif /* HBUNNYHOP_H_ */
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@ -5,7 +5,8 @@
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* Author: nullifiedcat
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*/
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#include "HEsp.h"
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#include "ESP.h"
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#include "../fixsdk.h"
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#include "../drawing.h"
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#include "../interfaces.h"
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@ -24,7 +25,9 @@
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#include <tier1/convar.h>
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#include <cmodel.h>
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const char* HEsp::GetName() {
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DEFINE_HACK_SINGLETON(ESP);
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const char* ESP::GetName() {
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return "ESP";
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}
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@ -40,13 +43,13 @@ const char* classes[] = {
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"Engineer"
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};
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void HEsp::PaintTraverse(void*, unsigned int, bool, bool) {
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void ESP::PaintTraverse(void*, unsigned int, bool, bool) {
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for (int i = 0; i < gEntityCache.m_nMax; i++) {
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ProcessEntityPT(gEntityCache.GetEntity(i));
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}
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}
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HEsp::HEsp() {
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ESP::ESP() {
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this->v_bEnabled = CreateConVar("u_esp_enabled", "1", "Enables ESP");
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this->v_bEntityESP = CreateConVar("u_esp_entity", "0", "Entity ESP (dev)");
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this->v_bTeammates = CreateConVar("u_esp_teammates", "0", "ESP own team");
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@ -69,7 +72,7 @@ HEsp::HEsp() {
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#define ESP_HEIGHT 14
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void HEsp::DrawBox(CachedEntity* ent, Color clr, float widthFactor, float addHeight, bool healthbar, int health, int healthmax) {
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void ESP::DrawBox(CachedEntity* ent, Color clr, float widthFactor, float addHeight, bool healthbar, int health, int healthmax) {
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if (!CheckCE(ent)) return;
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Vector min, max;
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ent->m_pEntity->GetRenderBounds(min, max);
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@ -109,7 +112,7 @@ void HEsp::DrawBox(CachedEntity* ent, Color clr, float widthFactor, float addHei
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//draw::OutlineRect(min(smin.x, smax.x), min(smin.y, smax.y), max(smin.x, smax.x), max(smin.y, smax.y), clr);
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}
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void HEsp::ProcessEntityPT(CachedEntity* ent) {
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void ESP::ProcessEntityPT(CachedEntity* ent) {
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if (!this->v_bEnabled->GetBool()) return;
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if (!this->v_bBox->GetBool()) return;
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if (!CheckCE(ent)) return;
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@ -153,7 +156,7 @@ void HEsp::ProcessEntityPT(CachedEntity* ent) {
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}
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}
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|
||||
void HEsp::ProcessEntity(CachedEntity* ent) {
|
||||
void ESP::ProcessEntity(CachedEntity* ent) {
|
||||
if (!this->v_bEnabled->GetBool()) return;
|
||||
if (!CheckCE(ent)) return;
|
||||
|
||||
@ -373,13 +376,9 @@ void HEsp::ProcessEntity(CachedEntity* ent) {
|
||||
}*/
|
||||
}
|
||||
|
||||
bool HEsp::CreateMove(void*, float, CUserCmd*) {
|
||||
bool ESP::CreateMove(void*, float, CUserCmd*) {
|
||||
for (int i = 0; i < gEntityCache.m_nMax; i++) {
|
||||
ProcessEntity(gEntityCache.GetEntity(i));
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
HEsp* g_phEsp;
|
||||
|
@ -14,10 +14,10 @@ class ConVar;
|
||||
class Color;
|
||||
class CachedEntity;
|
||||
|
||||
class HEsp : public IHack {
|
||||
class ESP : public IHack {
|
||||
public:
|
||||
DECLARE_HACK_METHODS();
|
||||
HEsp();
|
||||
ESP();
|
||||
void DrawBox(CachedEntity* ent, Color clr, float widthFactor, float addHeight, bool healthbar, int health, int healthmax);
|
||||
void ProcessEntity(CachedEntity* ent);
|
||||
void ProcessEntityPT(CachedEntity* ent);
|
||||
@ -44,6 +44,6 @@ public:
|
||||
//ConVar* v_bModelInfo;
|
||||
};
|
||||
|
||||
extern HEsp* g_phEsp;
|
||||
DECLARE_HACK_SINGLETON(ESP);
|
||||
|
||||
#endif /* HESP_H_ */
|
@ -26,6 +26,8 @@
|
||||
#include <cdll_int.h>
|
||||
#include <igameevents.h>
|
||||
|
||||
DEFINE_HACK_SINGLETON(FollowBot);
|
||||
|
||||
unsigned long g_nTick = 0;
|
||||
|
||||
const char* FollowBot::GetName() {
|
||||
@ -410,5 +412,3 @@ FollowBot::~FollowBot() {
|
||||
}
|
||||
|
||||
void FollowBot::PaintTraverse(void*, unsigned int, bool, bool) {}
|
||||
|
||||
FollowBot* g_phFollowBot = 0;
|
||||
|
@ -66,6 +66,6 @@ public:
|
||||
unsigned last_command_local;
|
||||
};
|
||||
|
||||
extern FollowBot* g_phFollowBot;
|
||||
DECLARE_HACK_SINGLETON(FollowBot)
|
||||
|
||||
#endif /* HPYROBOT_H_ */
|
||||
|
@ -1,10 +0,0 @@
|
||||
/*
|
||||
* HPowerupList.cpp
|
||||
*
|
||||
* Created on: Oct 10, 2016
|
||||
* Author: nullifiedcat
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
@ -1,33 +0,0 @@
|
||||
/*
|
||||
* HPowerupList.h
|
||||
*
|
||||
* Created on: Oct 10, 2016
|
||||
* Author: nullifiedcat
|
||||
*/
|
||||
|
||||
#ifndef HPOWERUPLIST_H_
|
||||
#define HPOWERUPLIST_H_
|
||||
|
||||
#include "IHack.h"
|
||||
|
||||
|
||||
// TODO implement
|
||||
/*class HPowerupList : public IHack {
|
||||
public:
|
||||
void Create();
|
||||
void Destroy();
|
||||
void CreateMove(void*, float, CUserCmd*);
|
||||
void PaintTraverse(void*, unsigned int, bool, bool);
|
||||
|
||||
ConVar* v_bEnabled;
|
||||
ConVar* v_iPosX;
|
||||
ConVar* v_iPosY;
|
||||
ConVar* v_bShowNames;
|
||||
ConVar* v_bShowClass;
|
||||
ConVar* v_bShowDistance;
|
||||
|
||||
// TODO
|
||||
};
|
||||
*/
|
||||
|
||||
#endif /* HPOWERUPLIST_H_ */
|
@ -1,16 +0,0 @@
|
||||
/*
|
||||
* InfoSpam.cpp
|
||||
*
|
||||
* Created on: Nov 19, 2016
|
||||
* Author: nullifiedcat
|
||||
*/
|
||||
|
||||
#include "InfoSpam.h"
|
||||
|
||||
/*void InfoSpam::Create() {
|
||||
|
||||
}
|
||||
|
||||
bool InfoSpam::CreateMove(void*, float, CUserCmd*) { return true; }
|
||||
void InfoSpam::PaintTraverse(void*, unsigned int, bool, bool) {}
|
||||
void InfoSpam::Destroy() {}*/
|
@ -1,25 +0,0 @@
|
||||
/*
|
||||
* InfoSpam.h
|
||||
*
|
||||
* Created on: Nov 19, 2016
|
||||
* Author: nullifiedcat
|
||||
*/
|
||||
|
||||
#ifndef HACKS_INFOSPAM_H_
|
||||
#define HACKS_INFOSPAM_H_
|
||||
|
||||
#include "IHack.h"
|
||||
|
||||
// TODO
|
||||
/*#include <vector>
|
||||
|
||||
void CC_ShowInfo(const CCommand& args);
|
||||
|
||||
class InfoSpam : public IHack {
|
||||
public:
|
||||
DECLARE_HACK();
|
||||
ConVar* v_bEnabled;
|
||||
ConCommand* c_ShowInfo;
|
||||
};*/
|
||||
|
||||
#endif /* HACKS_INFOSPAM_H_ */
|
@ -30,6 +30,8 @@
|
||||
#include <inputsystem/iinputsystem.h>
|
||||
#include <globalvars_base.h>
|
||||
|
||||
DEFINE_HACK_SINGLETON(Misc);
|
||||
|
||||
const char* Misc::GetName() {
|
||||
return "MISC";
|
||||
}
|
||||
@ -275,11 +277,10 @@ void Misc::PaintTraverse(void*, unsigned int, bool, bool) {
|
||||
AddSideString(draw::white, draw::black, "realtime: %f", interfaces::gvars->realtime);
|
||||
AddSideString(draw::white, draw::black, "interval_per_tick: %f", interfaces::gvars->interval_per_tick);
|
||||
AddSideString(draw::white, draw::black, "ambassador_can_headshot: %i", (interfaces::gvars->curtime - GetEntityValue<float>(g_pLocalPlayer->weapon, eoffsets.flLastFireTime)) > 0.95);
|
||||
AddSideString(draw::white, draw::black, "WeaponMode: %i", GetWeaponMode(g_pLocalPlayer->entity));
|
||||
//AddSideString(draw::white, draw::black, "VecPunchAngle: %f %f %f", pa.x, pa.y, pa.z);
|
||||
//draw::DrawString(10, y, draw::white, draw::black, false, "VecPunchAngleVel: %f %f %f", pav.x, pav.y, pav.z);
|
||||
//y += 14;
|
||||
//AddCenterString(draw::font_handle, interfaces::input->GetAnalogValue(AnalogCode_t::MOUSE_X), interfaces::input->GetAnalogValue(AnalogCode_t::MOUSE_Y), draw::white, L"S\u0FD5");
|
||||
}
|
||||
}
|
||||
|
||||
Misc* g_phMisc = 0;
|
||||
|
@ -38,6 +38,6 @@ public:
|
||||
ConCommand* c_DisconnectVAC;
|
||||
};
|
||||
|
||||
extern Misc* g_phMisc;
|
||||
DECLARE_HACK_SINGLETON(Misc);
|
||||
|
||||
#endif /* HACKS_MISC_H_ */
|
||||
|
@ -5,8 +5,6 @@
|
||||
* Author: nullifiedcat
|
||||
*/
|
||||
|
||||
#include "HTrigger.h"
|
||||
|
||||
#include "../interfaces.h"
|
||||
#include "../drawing.h"
|
||||
#include "../usercmd.h"
|
||||
@ -28,8 +26,11 @@
|
||||
#include <icliententity.h>
|
||||
#include <client_class.h>
|
||||
#include <tier1/convar.h>
|
||||
#include "Trigger.h"
|
||||
|
||||
const char* HTrigger::GetName() {
|
||||
DEFINE_HACK_SINGLETON(Triggerbot);
|
||||
|
||||
const char* Triggerbot::GetName() {
|
||||
return "TRIGGER";
|
||||
}
|
||||
|
||||
@ -37,7 +38,7 @@ Vector eye;
|
||||
trace_t* enemy_trace;
|
||||
trace::FilterDefault* filter;
|
||||
|
||||
HTrigger::HTrigger() {
|
||||
Triggerbot::Triggerbot() {
|
||||
filter = new trace::FilterDefault();
|
||||
enemy_trace = new trace_t();
|
||||
this->v_bBodyshot = CreateConVar("u_trigger_bodyshot", "1", "Enables bodyshotting when there is enough charge to oneshot enemy");
|
||||
@ -50,7 +51,7 @@ HTrigger::HTrigger() {
|
||||
this->v_bBuildings = CreateConVar("u_trigger_buildings", "1", "Trigger is activated at buildings");
|
||||
}
|
||||
|
||||
bool HTrigger::CreateMove(void* thisptr, float sampl, CUserCmd* cmd) {
|
||||
bool Triggerbot::CreateMove(void* thisptr, float sampl, CUserCmd* cmd) {
|
||||
if (!this->v_bEnabled->GetBool()) return true;
|
||||
if (g_pLocalPlayer->life_state) return true;
|
||||
/*IClientEntity* local = interfaces::entityList->GetClientEntity(interfaces::engineClient->GetLocalPlayer());
|
||||
@ -134,11 +135,9 @@ bool HTrigger::CreateMove(void* thisptr, float sampl, CUserCmd* cmd) {
|
||||
return true;
|
||||
}
|
||||
|
||||
HTrigger::~HTrigger() {
|
||||
Triggerbot::~Triggerbot() {
|
||||
delete filter;
|
||||
delete enemy_trace;
|
||||
}
|
||||
|
||||
void HTrigger::PaintTraverse(void*, unsigned int, bool, bool) {};
|
||||
|
||||
HTrigger* g_phTrigger = 0;
|
||||
void Triggerbot::PaintTraverse(void*, unsigned int, bool, bool) {};
|
@ -12,11 +12,11 @@
|
||||
|
||||
class ConVar;
|
||||
|
||||
class HTrigger : public IHack {
|
||||
class Triggerbot : public IHack {
|
||||
public:
|
||||
DECLARE_HACK_METHODS();
|
||||
HTrigger();
|
||||
~HTrigger();
|
||||
Triggerbot();
|
||||
~Triggerbot();
|
||||
ConVar* v_bEnabled;
|
||||
ConVar* v_bIgnoreCloak;
|
||||
ConVar* v_bZoomedOnly;
|
||||
@ -28,6 +28,6 @@ public:
|
||||
ConVar* v_bIgnoreVaccinator;
|
||||
};
|
||||
|
||||
extern HTrigger* g_phTrigger;
|
||||
DECLARE_HACK_SINGLETON(Triggerbot);
|
||||
|
||||
#endif /* HTRIGGER_H_ */
|
@ -416,10 +416,26 @@ weaponmode GetWeaponMode(IClientEntity* player) {
|
||||
int weapon_handle = GetEntityValue<int>(player, eoffsets.hActiveWeapon);
|
||||
if (weapon_handle == GetEntityValue<int>(player, eoffsets.hMyWeapons + sizeof(int) * 2)) return weaponmode::weapon_melee;
|
||||
IClientEntity* weapon = interfaces::entityList->GetClientEntity(weapon_handle & 0xFFF);
|
||||
if (!weapon) return weaponmode::weapon_invalid;
|
||||
switch (weapon->GetClientClass()->m_ClassID) {
|
||||
case ClassID::CTFLunchBox:
|
||||
case ClassID::CTFLunchBox_Drink:
|
||||
return weaponmode::weapon_consumable;
|
||||
case ClassID::CTFRocketLauncher_DirectHit:
|
||||
case ClassID::CTFRocketLauncher:
|
||||
case ClassID::CTFGrenadeLauncher:
|
||||
case ClassID::CTFCompoundBow:
|
||||
case ClassID::CTFBat_Wood:
|
||||
case ClassID::CTFBat_Giftwrap:
|
||||
case ClassID::CTFFlareGun:
|
||||
case ClassID::CTFFlareGun_Revenge:
|
||||
case ClassID::CTFSyringeGun:
|
||||
return weaponmode::weapon_projectile;
|
||||
};
|
||||
if (weapon_handle == GetEntityValue<int>(player, eoffsets.hMyWeapons + sizeof(int) * 3)) return weaponmode::weapon_pda;
|
||||
if (GetEntityValue<int>(player, eoffsets.iClass) == tf_class::tf_medic) {
|
||||
if (weapon_handle == GetEntityValue<int>(player, eoffsets.hMyWeapons + sizeof(int) * 1)) return weaponmode::weapon_medigun;
|
||||
}
|
||||
|
||||
return weaponmode::weapon_hitscan;
|
||||
}
|
||||
|
||||
@ -429,22 +445,22 @@ bool GetProjectileData(IClientEntity* weapon, float& speed, bool& arc, float& gr
|
||||
bool rarc;
|
||||
float rgrav = 0.5f;
|
||||
switch (weapon->GetClientClass()->m_ClassID) {
|
||||
case weapons::WP_DIRECT_HIT:
|
||||
case ClassID::CTFRocketLauncher_DirectHit:
|
||||
rspeed = 1980.0f;
|
||||
rarc = false;
|
||||
//rgrav = 0.0f;
|
||||
break;
|
||||
case weapons::WP_ROCKET_LAUNCHER:
|
||||
case ClassID::CTFRocketLauncher:
|
||||
rspeed = 1100.0f;
|
||||
rarc = false;
|
||||
//rgrav = 0.0f;
|
||||
break;
|
||||
case weapons::WP_GRENADE_LAUNCHER:
|
||||
case ClassID::CTFGrenadeLauncher:
|
||||
rspeed = 1200.0f; // TODO Loch-N-Load: 1500u
|
||||
rarc = true;
|
||||
//rgrav = 0.5f;
|
||||
break;
|
||||
case weapons::WP_HUNTSMAN: {
|
||||
case ClassID::CTFCompoundBow: {
|
||||
// TODO curtime
|
||||
float begincharge = GetEntityValue<float>(weapon, eoffsets.flChargeBeginTime);
|
||||
float charge = 0;
|
||||
@ -456,12 +472,12 @@ bool GetProjectileData(IClientEntity* weapon, float& speed, bool& arc, float& gr
|
||||
rspeed = 1800 + 800 * charge;
|
||||
rarc = true;
|
||||
} break;
|
||||
case weapons::WP_SANDMAN:
|
||||
case ClassID::CTFBat_Wood:
|
||||
//rgrav = 1.0f;
|
||||
rspeed = 3000.0f;
|
||||
rarc = true;
|
||||
break;
|
||||
case weapons::WP_FLAREGUN:
|
||||
case ClassID::CTFFlareGun:
|
||||
//rgrav = 1.0f;
|
||||
rspeed = 2000.0f;
|
||||
rarc = true;
|
||||
|
Reference in New Issue
Block a user