Organize Aimbot menu

This commit is contained in:
Hunter Kvalevog 2019-03-05 17:49:39 -06:00
parent 096c801ef7
commit 7179a7dea6

View File

@ -1,29 +1,69 @@
<Tab name="Aimbot" padding="6 6 6 6">
<Box padding="6 6 6 6" width="content" height="content">
<Box padding="12 6 6 6" width="content" height="content" name="Aimbot">
<List width="150">
<AutoVariable width="fill" target="aimbot.enable" label="Enable Aimbot"/>
<AutoVariable width="fill" target="aimbot.backtrack" label="Backtracking"/>
<AutoVariable width="fill" target="aimbot.aimkey.button" label="Aimkey"/>
<LabeledObject width="fill" label="Aimkey mode">
<LabeledObject width="fill" label="Aim Key Mode">
<Select target="aimbot.aimkey.mode">
<Option name="Disable" value="0"/>
<Option name="Pressed" value="1"/>
<Option name="Not pressed" value="2"/>
<Option name="Not Pressed" value="2"/>
<Option name="Toggle" value="3"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="aimbot.autoshoot" label="Autoshoot"/>
<AutoVariable width="fill" target="aimbot.autoshoot-disguised" label="Disguised autoshoot"/>
<AutoVariable width="fill" target="aimbot.wait-for-charge" label="Wait for charge"/>
<AutoVariable width="fill" target="aimbot.can-shoot-only" label="CanShoot check"/>
<AutoVariable width="fill" target="aimbot.aimkey.button" label="Aim Key"/>
<AutoVariable width="fill" target="aimbot.silent" label="Silent"/>
<AutoVariable width="fill" target="aimbot.fov" label="FOV"/>
<AutoVariable width="fill" target="aimbot.slow" label="Slow Aimbot"/>
<AutoVariable width="fill" target="aimbot.can-shoot-only" label="Only Shoot When Able"/>
<AutoVariable width="fill" target="aimbot.target.max-range" label="Max Range"/>
<AutoVariable width="fill" target="aimbot.miss-chance" label="Miss chance"/>
<AutoVariable width="fill" target="aimbot.extrapolate" label="Extrapolate"/>
<AutoVariable width="fill" target="aimbot.zoomed-only" label="Zoomed only"/>
<!--
<AutoVariable width="fill" target="aimbot.fov-circle.enable" label="FOV Circle"/>
<AutoVariable width="fill" target="aimbot.fov-circle.opacity" label="FOV Opacity"/>
<AutoVariable width="fill" target="aimbot.zoomed-only" label="Zoomed only"/>
<AutoVariable width="fill" target="aimbot.debug" label="Debug"/>
<AutoVariable width="fill" target="aimbot.debug.engine-pp" label="Debug Engine PP"/>
-->
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Autoshoot" x="340">
<List width="150">
<AutoVariable width="fill" target="aimbot.autoshoot" label="Enable Autoshoot"/>
<AutoVariable width="fill" target="aimbot.wait-for-charge" label="Wait For Charge"/>
<AutoVariable width="fill" target="aimbot.autoshoot-disguised" label="Autoshoot Disguised"/>
<AutoVariable width="fill" target="aimbot.auto.spin-up" label="Auto spin-up"/>
<AutoVariable width="fill" target="aimbot.auto.unzoom" label="Auto unzoom"/>
<AutoVariable width="fill" target="aimbot.auto.zoom" label="Auto zoom"/>
<AutoVariable width="fill" target="aimbot.auto.unzoom" label="Auto unzoom"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Target Selection" x="170">
<List width="150">
<LabeledObject width="fill" label="Priority Mode">
<Select target="aimbot.priority-mode">
<Option name="Smart" value="0"/>
<Option name="FOV" value="1"/>
<Option name="Distance (Closest)" value="2"/>
<Option name="Distance (Highest)" value="4"/>
<Option name="Health (Lowest)" value="3"/>
<Option name="Health (Highest)" value="5"/>
</Select>
</LabeledObject>
<LabeledObject width="fill" label="Target Team">
<Select target="aimbot.target.teammates">
<Option name="Enemies" value="0"/>
<Option name="Teammates" value="1"/>
<Option name="All" value="2"/>
</Select>
</LabeledObject>
<LabeledObject width="fill" label="Hitbox Mode">
<Select target="aimbot.hitbox-mode">
<Option name="Auto" value="0"/>
<Option name="Auto closest" value="1"/>
<Option name="Static" value="2"/>
</Select>
</LabeledObject>
<LabeledObject width="fill" label="Hitbox">
<Select target="aimbot.hitbox">
<Option name="Head" value="0"/>
@ -46,65 +86,34 @@
<Option name="Right Foot" value="17"/>
</Select>
</LabeledObject>
<LabeledObject width="fill" label="Hitbox Mode">
<Select target="aimbot.hitbox-mode">
<Option name="Auto" value="0"/>
<Option name="Auto closest" value="1"/>
<Option name="Static" value="2"/>
</Select>
</LabeledObject>
</List>
<List width="200" x="162">
<AutoVariable width="fill" target="aimbot.lock-target" label="Lock Target"/>
<AutoVariable width="fill" target="aimbot.miss-chance" label="Miss chance"/>
<AutoVariable width="fill" target="aimbot.multipoint" label="Multipoint"/>
<LabeledObject width="fill" label="Priority Mode">
<Select target="aimbot.priority-mode">
<Option name="Smart" value="0"/>
<Option name="FOV" value="1"/>
<Option name="Distance (Closest)" value="2"/>
<Option name="Distance (Highest)" value="4"/>
<Option name="Health (Lowest)" value="3"/>
<Option name="Health (Highest)" value="5"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="aimbot.target.max-range" label="Max Range" min="0" max="4096"/>
<AutoVariable width="fill" target="aimbot.projectile.enable" label="Enable Projectile Aimbot"/>
<AutoVariable width="fill" target="aimbot.projectile.huntsman-autoshoot" label="Arrow autoshoot charge"/>
<AutoVariable width="fill" target="aimbot.projectile.sticky-autoshoot" label="Sticky autoshoot charge"/>
<AutoVariable width="fill" target="aimbot.projectile.gravity" label="Gravity override"/>
<AutoVariable width="fill" target="aimbot.projectile.speed" label="Velocity override"/>
<AutoVariable width="fill" target="aimbot.extrapolate" label="Extrapolate"/>
<AutoVariable width="fill" target="aimbot.debug" label="Debug"/>
<AutoVariable width="fill" target="aimbot.debug.engine-pp" label="Debug Engine PP"/>
<AutoVariable width="fill" target="aimbot.slow" label="Slow Aimbot"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Target Options" x="400">
<List width="150">
<AutoVariable width="fill" target="aimbot.target.sentry" label="Sentry guns"/>
<AutoVariable width="fill" target="aimbot.target.stickybomb" label="Stickybombs"/>
<LabeledObject width="fill" label="Target Team">
<Select target="aimbot.target.teammates">
<Option name="Enemies" value="0"/>
<Option name="Teammates" value="1"/>
<Option name="All" value="2"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="aimbot.target.ignore-cloaked-spies" label="NOT Cloaked Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-deadringer" label="NOT Dead Ringer Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-vaccinator" label="NOT Vaccinator"/>
<AutoVariable width="fill" target="aimbot.lock-target" label="Lock Target"/>
<AutoVariable width="fill" target="aimbot.target.ignore-non-rage" label="Rage only"/>
<AutoVariable width="fill" target="aimbot.target.other-buildings" label="Other buildings"/>
<AutoVariable width="fill" target="aimbot.target.stickybomb" label="Aim At Stickybombs"/>
<AutoVariable width="fill" target="aimbot.target.sentry" label="Aim At Sentry Guns"/>
<AutoVariable width="fill" target="aimbot.target.other-buildings" label="Aim At Other Buildings"/>
<AutoVariable width="fill" target="aimbot.target.ignore-cloaked-spies" label="Ignore Cloaked Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-vaccinator" label="Ignore Vaccinator Uber"/>
<AutoVariable width="fill" target="aimbot.target.ignore-deadringer" label="Ignore Dead Ringer Spies"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Backtrack" y="140" x="400">
<Box padding="12 6 6 6" width="content" height="content" name="Projectile Aimbot" y="200">
<List width="150">
<AutoVariable width="fill" target="backtrack.enable" label="Enable Backtrack"/>
<AutoVariable width="fill" target="aimbot.projectile.enable" label="Enable Projectile Aimbot"/>
<AutoVariable width="fill" target="aimbot.projectile.gravity" label="Gravity Override"/>
<AutoVariable width="fill" target="aimbot.projectile.speed" label="Velocity override"/>
<AutoVariable width="fill" target="aimbot.projectile.huntsman-autoshoot" label="Bow Threshold"/>
<AutoVariable width="fill" target="aimbot.projectile.sticky-autoshoot" label="Sticky Threshold"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Backtracking" x="340" y="110">
<List width="150">
<AutoVariable width="fill" target="backtrack.enable" label="Enable Backtracking"/>
<AutoVariable width="fill" target="aimbot.backtrack" label="Aim At Backtracking"/>
<AutoVariable width="fill" target="backtrack.latency" label="Fake Latency" min="0" max="1000" step="25"/>
<AutoVariable width="fill" target="backtrack.draw" label="Draw Backtrack"/>
<AutoVariable width="fill" target="backtrack.draw-skeleton" label="Draw Skeleton"/>
<AutoVariable width="fill" target="backtrack.chams_glow" label="Chams/Glow Support"/>
<AutoVariable width="fill" target="backtrack.latency" label="Fake Latency" min="0" max="1000" step="25"/>
<LabeledObject width="fill" label="Backtrack Slots">
<Select target="backtrack.slots">
<Option name="All" value="0"/>