Fix lag with Drawing Backtrack ticks

This commit is contained in:
BenCat07 2021-03-24 15:00:19 +01:00 committed by LightCat
parent 71f1cb2189
commit 73b34c6fd8

View File

@ -284,12 +284,7 @@ void CreateMoveEarly()
#if ENABLE_VISUALS
if (draw)
{
MoveToTick(tick);
Vector draw_pos = ent->hitboxes.GetHitbox(0)->center;
draw_positions.push_back(draw_pos);
RestoreEntity(i);
}
draw_positions.push_back(tick.hitboxes.at(0).center);
#endif
}
}
@ -333,7 +328,6 @@ void CreateMoveLate()
current_user_cmd->tick_count = set_data->tickcount;
red_position = set_data->hitboxes.at(0).center;
RestoreEntity(set_data->entidx);
set_data = std::nullopt;
}
void Shutdown()