Update Trigger.cpp
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72d8ab2452
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@ -156,7 +156,6 @@ void CreateMove()
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// Determine whether the triggerbot should shoot, then act accordingly
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// Determine whether the triggerbot should shoot, then act accordingly
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if (IsTargetStateGood(ent))
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if (IsTargetStateGood(ent))
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{
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{
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AddSideString("Found target, gigalul");
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target_time = backup_time;
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target_time = backup_time;
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if (delay)
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if (delay)
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{
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{
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