Merge branch 'master' of https://github.com/julianacat/nekohook
Merge Boots changes
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commit
74ad434d85
13
TODO
13
TODO
@ -8,25 +8,14 @@ CMake?
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------------====-----------
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------------====-----------
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alias clearcond "host_timescale 300;wait 500;host_timescale 1"
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alias clearcond_taunt "taunt;wait 50;host_timescale 300;wait 500;host_timescale 1"
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bind l clearcond_taunt
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TF2C teams
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TF2C teams
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TF2C merc
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TF2C merc
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HL2DM teams
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HL2DM teams
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Fix Autosticky
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Proj Aimbot
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fullbright toggle
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fullbright toggle
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Hunter Rifle
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Hunter Rifle
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inspect shit
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TTS
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TTS
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noise spam
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team name spam (pre round team name spam thing)
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insta taunt (taunts for like .5 ms and then you can do it again lithium has it)
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auto vacc
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namesteal
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namesteal
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autovote
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autovote
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voice command spam (not like 1 voice command every 1 ms but like just spamming it on the menu)
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voice command spam (not like 1 voice command every 1 ms but like just spamming it on the menu)
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@ -42,7 +31,6 @@ FLAG ESP
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no aim sapper
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no aim sapper
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Improve Projectile Aimbot. A lot.
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Improve Projectile Aimbot. A lot.
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Proper AutoHitbox
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Proper AutoHitbox
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Smoothe the smooth aim
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Display on the left
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Display on the left
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Flare aim on fire
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Flare aim on fire
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Aim Sticky
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Aim Sticky
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@ -72,7 +60,6 @@ Bodyshot if not zoomed
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Proper medic followbot AI
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Proper medic followbot AI
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Bot option for aiming at owner's prey (just for fun)
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Bot option for aiming at owner's prey (just for fun)
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Bot pathfinding & navigation files system
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Bot pathfinding & navigation files system
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SkinChanger
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Proper entity classes (actually I might just use a lot of helper functions taking IClientEntity* as first arg)
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Proper entity classes (actually I might just use a lot of helper functions taking IClientEntity* as first arg)
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Priority system optimization and testing
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Priority system optimization and testing
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General optimization and refactoring
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General optimization and refactoring
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