woops
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@ -68,9 +68,7 @@ void CreateMove()
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if ((CE_BYTE(ent, netvar.iLifeState) == 0))
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{
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if (player_tools::shouldTarget(ent) ==
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player_tools::IgnoreReason::DO_NOT_IGNORE ||
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player_tools::shouldTarget(ent) ==
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player_tools::IgnoreReason::LOCAL_PLAYER_LIST)
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player_tools::IgnoreReason::DO_NOT_IGNORE || ent == LOCAL_E)
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{
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ac::aimbot::Update(ent);
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ac::antiaim::Update(ent);
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