name change doesn't persist between casual map changes. fixed??
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7988469198
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7ddbd82c3c
@ -301,6 +301,9 @@ void LevelInit_hook(void* thisptr, const char* newmap) {
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ch->SendNetMsg(setname, false);
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//name_cv->m_pszString = strfmt("%s", force_name.GetString());
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}
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static ConVar* name_cv = g_ICvar->FindVar("name");
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name_cv->SetValue(force_name.GetString());
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name_cv->m_pszString = (char*)strfmt("%s", force_name.GetString());
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}
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}
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@ -325,6 +328,9 @@ void LevelShutdown_hook(void* thisptr) {
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ch->SendNetMsg(setname, false);
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//name_cv->m_pszString = strfmt("%s", force_name.GetString());
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}
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static ConVar* name_cv = g_ICvar->FindVar("name");
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name_cv->SetValue(force_name.GetString());
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name_cv->m_pszString = (char*)strfmt("%s", force_name.GetString());
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}
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}
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