AC: Option to disable Auto Rage and to disable Anti-Aim check

This commit is contained in:
TotallyNotElite 2018-05-24 16:27:47 +02:00
parent 093f7b6f67
commit 7eac0b38d9
5 changed files with 10 additions and 5 deletions

View File

@ -17,7 +17,7 @@ namespace hacks::shared::anticheat
{
void Accuse(int eid, const std::string &hack, const std::string &details);
static CatVar setrage(CV_SWITCH, "ac_setrage", "0", "Auto Rage");
void Init();
void CreateMove();

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@ -20,6 +20,7 @@ namespace anticheat
static CatVar enabled(CV_SWITCH, "ac_enabled", "0", "Enable AC");
static CatVar accuse_chat(CV_SWITCH, "ac_chat", "0", "Accuse in chat");
static CatVar setrage(CV_SWITCH, "ac_setrage", "0", "Auto Rage");
void Accuse(int eid, const std::string &hack, const std::string &details)
{

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@ -63,7 +63,7 @@ void Update(CachedEntity *player)
// deviation, data.detections);
player_info_t info;
g_IEngine->GetPlayerInfo(player->m_IDX, &info);
if (am > 5)
if (am > 5 && hacks::shared::anticheat::setrage)
{
playerlist::AccessData(info.friendsID).state =
playerlist::k_EState::RAGE;

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@ -12,7 +12,7 @@ namespace ac
{
namespace antiaim
{
static CatVar enabled(CV_SWITCH, "ac_antiaim", "1", "Detect Antiaim");
unsigned long last_accusation[32]{ 0 };
void ResetEverything()
@ -32,6 +32,8 @@ void Init()
void Update(CachedEntity *player)
{
if (!enabled)
return;
int amount[32];
auto &am = amount[player->m_IDX - 1];
if (tickcount - last_accusation[player->m_IDX - 1] < 60 * 60)
@ -48,7 +50,7 @@ void Update(CachedEntity *player)
am++;
player_info_t info;
g_IEngine->GetPlayerInfo(player->m_IDX, &info);
if (am > 5)
if (am > 5 && hacks::shared::anticheat::setrage)
{
playerlist::AccessData(info.friendsID).state =
playerlist::k_EState::RAGE;

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@ -733,6 +733,8 @@ static const std::string list_tf2 = R"(
"ac_aimbot"
"ac_aimbot_detections"
"ac_aimbot_angle"
"ac_antiaim"
"ac_setrage"
"ac_bhop_count"
"ac_ignore_local"
"ac_chat"