Improve autosticky
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@ -151,7 +151,7 @@ void CreateMove()
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if (bomb->m_vecOrigin().DistToSqr(position) < 16900)
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{
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// Vis check the target from the bomb
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if (IsVectorVisible(bomb->m_vecOrigin(), target->m_vecDormantOrigin(), true))
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if (IsVectorVisible(bomb->m_vecOrigin(), position, true))
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{
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// Check user settings if legit mode is off, if legit mode
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// is off then detonate
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