Update LagExploit.cpp
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@ -146,6 +146,8 @@ void CreateMove()
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if (!point)
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if (!point)
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{
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{
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CachedEntity *pEnt = ENTITY(i);
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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if (!model)
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continue;
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continue;
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