From 904eddf1b6d7f4b5da86243d0f1af225f9ae79d2 Mon Sep 17 00:00:00 2001 From: LightCat Date: Tue, 28 Aug 2018 15:24:56 +0200 Subject: [PATCH] changes --- TODO | 13 -------- data/menu/nullifiedcat/antiaim.xml | 1 + include/core/offsets.hpp | 2 +- include/hacks/AutoBackstab.hpp | 2 +- include/reclasses/C_TFWeaponBase.hpp | 4 --- src/crits.cpp | 7 ++++- src/hacks/AntiAim.cpp | 13 ++++++-- src/hacks/AutoBackstab.cpp | 45 ++++++++++++++++++++++++++++ src/hacks/AutoJoin.cpp | 5 +++- src/hacks/Backtrack.cpp | 26 +++++----------- src/hacks/NavBot.cpp | 17 +++++++++-- src/hacks/Trigger.cpp | 16 ++++------ src/helpers.cpp | 7 ++--- src/visual/drawmgr.cpp | 1 + src/visual/menu/GuiInterface.cpp | 2 +- 15 files changed, 98 insertions(+), 63 deletions(-) diff --git a/TODO b/TODO index 56928a71..6b8fe6c3 100755 --- a/TODO +++ b/TODO @@ -20,23 +20,16 @@ Improve Projectile Aimbot. A lot. // // ProjPredOrigin // // MAX -> MIN priority // // // // -Hunter Rifle? // // // // // // -Ambassador bodyshotting // // No Trigger Mediguns // // More projectile weapons aimbot (wrap assassin, wrangler, stickybomb, airstrike) // // -Auto trigger DR before rockets // // // // // // Make building aimbot compensate for gravity on projectile weapons // // // // add Spectator Silent for projectile weapons // // // // -Improve aimbot accuracy // // - // // - // // - // // // // // // //------------------------------------------------------------------------------------------------------------------// // @@ -97,10 +90,8 @@ dominatesay assistsay worldsay // // //Followbots // //------------------------------------------------------------------------------------------------------------------// // // // -Proper medic followbot AI, breadcrumb followbot is good but a nav system would be better // // // // Bot option for aiming at owner's prey (just for fun) // // -Bot pathfinding & navigation files system // // Proper entity classes (actually I might just use a lot of helper functions taking IClientEntity* as first arg) // // // // //------------------------------------------------------------------------------------------------------------------// // @@ -117,15 +108,11 @@ Proper entity classes (actually I might just use a lot of helper functions takin // // Spy alert uses angles // // // // -Add ignore gunslinger to melee crit hack // // - // // Priority system optimization and testing // // General optimization and refactoring // // // // XorString or something to make it harder to detect. // // // // -TF2C teams // // -TF2C merc // // HL2DM teams // // // // //------------------------------------------------------------------------------------------------------------------// // diff --git a/data/menu/nullifiedcat/antiaim.xml b/data/menu/nullifiedcat/antiaim.xml index 5df916f5..8c97af25 100755 --- a/data/menu/nullifiedcat/antiaim.xml +++ b/data/menu/nullifiedcat/antiaim.xml @@ -50,6 +50,7 @@