From 933966c7353f906a4b2bcbdfa1cdc24800044da3 Mon Sep 17 00:00:00 2001 From: bencat07 Date: Wed, 29 May 2019 17:57:29 +0200 Subject: [PATCH] Remove silent option for antibackstab --- src/hacks/AntiBackstab.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/hacks/AntiBackstab.cpp b/src/hacks/AntiBackstab.cpp index cd5a5cce..4fd27e58 100644 --- a/src/hacks/AntiBackstab.cpp +++ b/src/hacks/AntiBackstab.cpp @@ -17,7 +17,6 @@ namespace hacks::tf2::antibackstab { static settings::Boolean enable{ "antibackstab.enable", "0" }; static settings::Float distance{ "antibackstab.distance", "200" }; -static settings::Boolean silent{ "antibackstab.silent", "1" }; static settings::Boolean sayno{ "antibackstab.nope", "0" }; bool noaa = false; @@ -125,8 +124,7 @@ void CreateMove() bool couldbebackstabbed = hacks::tf2::autobackstab::angleCheck(spy, LOCAL_E, std::nullopt, spy_angle); if (couldbebackstabbed || CE_INT(spy, netvar.iClass) == tf_class::tf_heavy) current_user_cmd->viewangles.x = 150.0f; - if (silent) - g_pLocalPlayer->bUseSilentAngles = true; + g_pLocalPlayer->bUseSilentAngles = true; if (sayno) SayNope(); }