Merge pull request #204 from julianacat/master
Fixed Name stealer not working + crashing
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commit
99f3124748
@ -254,18 +254,20 @@ bool StolenName(){
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// Save the ent to our array
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// Save the ent to our array
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potential_targets[potential_targets_length] = i;
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potential_targets[potential_targets_length] = i;
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potential_targets_length++;
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potential_targets_length++;
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// With our maximum amount of players reached, dont search for anymore
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if (potential_targets_length >= 32) break;
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if (potential_targets_length >= 32) break;
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}
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}
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// Checks to prevent crashes
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if (potential_targets_length == 0) return false;
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// Get random number that we can use with our array
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// Get random number that we can use with our array
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int target_random_num = floor(RandFloatRange(0, potential_targets_length - 0.1F));
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int target_random_num = floor(RandFloatRange(0, potential_targets_length - 0.1F));
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// Get a idx from our random array position
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// Get a idx from our random array position
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int new_target = potential_targets[target_random_num];
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int new_target = potential_targets[target_random_num];
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// Checks to prevent crashes
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if (!ENTITY(new_target) || potential_targets_length == 0) return false;
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// Grab username of user
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// Grab username of user
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player_info_s info;
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player_info_s info;
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if (g_IEngine->GetPlayerInfo(new_target, &info)) {
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if (g_IEngine->GetPlayerInfo(new_target, &info)) {
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