Minor fixes
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454943b559
commit
9c1b236a24
@ -382,7 +382,7 @@ void Draw()
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{
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case 4:
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observermode = "1st Person";
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color = colors::red_b;
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color = colors::red;
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break;
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case 5:
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observermode = "3rd Person";
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@ -106,7 +106,7 @@ void DrawEntity(int x, int y, CachedEntity *ent)
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{
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if (ent->m_Type() == ENTITY_PLAYER)
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{
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if (ent->m_bAlivePlayer())
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if (!ent->m_bAlivePlayer())
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return; // DEAD. not big surprise.
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if (hide_invis && IsPlayerInvisible(ent))
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return;
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