From 9fc27056897c0371f810650c193dee378a873ad8 Mon Sep 17 00:00:00 2001 From: BenCat07 Date: Sun, 18 Feb 2018 10:13:08 +0100 Subject: [PATCH] do not render buildings carried by lcoal player --- src/visual/EffectChams.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/visual/EffectChams.cpp b/src/visual/EffectChams.cpp index d67a8f64..806eb46d 100644 --- a/src/visual/EffectChams.cpp +++ b/src/visual/EffectChams.cpp @@ -147,6 +147,10 @@ bool EffectChams::ShouldRenderChams(IClientEntity *entity) return false; if (!ent->m_bEnemy && !(teammate_buildings || teammates)) return false; + if (ent->m_iHealth == 0 || !ent->m_iHealth) + return false; + if (CE_BYTE(LOCAL_E, netvar.m_bCarryingObject) && LOCAL_E->m_vecOrigin.DistTo(ent->m_vecOrigin) <= 85.0f) + return false; return true; case ENTITY_PLAYER: if (!players)