Fix the ping reducer changing clientside cmdrate
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0b8c403293
commit
a15bee2b9c
@ -295,15 +295,21 @@ void CreateMove()
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return;
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}
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int ping = g_pPlayerResource->GetPing(g_IEngine->GetLocalPlayer());
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if (*force_ping <= ping && cmdrate->GetInt() != -1)
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static Timer updateratetimer{};
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if (updateratetimer.test_and_set(500))
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{
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if (*force_ping <= ping)
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{
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oldCmdRate = cmdrate->GetInt();
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cmdrate->m_fMaxVal = 999999999.9f;
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cmdrate->m_fMinVal = -999999999.9f;
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cmdrate->SetValue(-1);
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NET_SetConVar command("cl_cmdrate", "-1");
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((INetChannel *) g_IEngine->GetNetChannelInfo())->SendNetMsg(command);
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}
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else if (*force_ping > ping)
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cmdrate->SetValue(oldCmdRate);
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{
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NET_SetConVar command("cl_cmdrate", std::to_string(oldCmdRate).c_str());
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((INetChannel *) g_IEngine->GetNetChannelInfo())->SendNetMsg(command);
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}
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}
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}
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}
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}
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